Skeletal Horde

Skeletal Horde

"Not applicable."
Race: Undead Level Range 11 - 178 Attack type: Magic, Melee and Ranged
Boss: Yes Poisonous: No Members: No Weakness: --
Evolution of Combat note
The combat stats of this monster may have changed since the Evolution of Combat update, and have not yet been confirmed in the live game. You can help the community by verifying the information in-game and then submit a report with your findings.
Frozen Abandoned Furnished Occult Warped
No Yes No No No
Boss Info: This boss monster requires level 23 Dungeoneering to encounter.
Smuggler's Notes: There is a room full of tunnels with skeletons pouring in. A healer of the gorajo tribe is trying to fight them back. She will help you, so long as you are close to her. Her healing is most effective when she's concentrating on only one target. As you defeat more skeletons, watch for the signal that it is time to block a tunnel.
Drops:

Free to play drops are shown in white, members-only drops in this colour, and unconfirmed drops in italic. Item groups are shown like [this].

Notes: Skeletons will emerge from the holes in the walls in the side of the room. Fend off the skeletons until the Divine Skinweaver announces the tunnels are ready to be blocked. Run to an open one, right click it, and select block. Continue doing this until all tunnels are blocked and all skeletons killed. If you stand close to the Divine Skinweaver, she will heal your life points. You can use ranged or magic to attack the skeletons while standing close to the skinweaver.

The skeletons you do battle with are variants of the skeletal mages, skeletal rangers and skeletal warriors you can encounter as regular monsters. Unlike the regular skeletons, the ones fought during this battle have very low defence. Just about every weapon is effective against them.
Credits: All Bogs, Dadieseldude05, TheLeonardo
RuneScape 2007
Find this page on the Internet Archive with a date as close to Aug 10, 2007 as possible.

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