Slayer Guide

Introduction

Slayer is a members only skill. The key to Slayer is learning the enemy's weakness and killing it accordingly. You receive assignments from a Slayer master to kill a specific number of a certain type of monster. These assignments can vary from 10 Spiders to 230 Black demons, depending greatly on which Slayer master you choose. To get started on the skill, go to a Slayer master and ask for an assignment. He/she will tell you what monster to kill. The Slayer experience for each kill roughly equals 1/10 of the monster's life points. If you and at least one other person attack the same monster, the person that does the most damage will get half the experience and the one that inflicts the final blow will get the other half. If you do both, or attack it on your own, you get the full XP. Also, there are various monsters that can only be assigned and killed at certain Slayer levels.

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Enchanted gem

When you first start Slayer you will get an enchanted gem. You can also buy a new one for 1 gp from any Slayer master. The enchanted gem has a variety of different abilities, including:

  • Communicating with a Slayer master. You will talk to the master who last assigned you a task.
  • Checking how many monsters are left in your task. You can do this by right clicking the gem and selecting "Kills-left". This feature makes it worthwhile to bring the enchanted gem along while working on your tasks.
  • Asking the Slayer master his/her location.
  • Asking the Slayer master for a tip about the monster you are assigned to kill.
  • Inviting a player to your co-op party. You can do this by right clicking the gem and selecting "co-op options". By doing this you can also view invitations from other players to join a co-op party as well as leaving your current party.
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Slayer masters

The Taverley Slayer master is the easiest and the Ancient Cavern Slayer master the most challenging. Higher level Slayer masters assign harder monsters and more of them per task. Each Slayer master has his/her own selection of monsters to give as assignments. The Slayer masters can assign you either normal monsters to kill or special Slayer creatures (as explained later in this guide). They will not assign the same monster two tasks in a row. Note: You can quickly request an assignment by right clicking a Slayer master and selecting "Get task".

If you receive an assignment you don't like, you can go to the Slayer master in Taverley to get an easier one. However, if your original task was from the Taverley Slayer master or if the task monster is one that the Taverley Slayer master also assigns [see list]), you cannot request a new assignment. In addition, choosing to opt out of your original task for an easier one from the Taverley Slayer master will reset your Slayer task count. The task count determines if you're able to score any slayer points. After five Slayer tasks, you will earn points for each task completed. Changing your task with the Taverley Slayer master will reset your task count, meaning you will have to do another five slayer tasks before you can begin earning points again. Instead, after you have completed the Smoking Kills quest you can trade in the Slayer points you gain to cancel or permanently block a task, without losing your task count. See "cancellations"

Slayer master locations
Master Required Level Location Map
Turael or Spria

Turael S
Combat 4 Taverley
On the east side of the bridge between the bank and the tree farming plot.
Slayermasterlocation Turaelspria
Mazchna

Mazchna S
Combat 30 Canifis
To the north-east of the village at the passageway to the haunted woods
Slayermasterlocation Mazchna
Vannaka

Vannaka
Combat 60 Edgeville dungeon
At the gate to the wilderness; instead of entering, go East
Slayermasterlocation Vannaka
Chaeldar

Chaeldar
Combat 110 Lost City of Zanaris
In the throne room, south of the entrance
Slayermasterlocation Chaedler
Sumona

Sumona
Combat 130,
Slayer 35,
completion of Smoking Kills quest
Pollnivneach
North of the well in a house
Slayermasterlocation Summona
Duradel or Lapalok

Duradel
Combat 150,
Slayer 50
Shilo Village
Up the ladder of the fishing shop and to the North
Slayermasterlocation Duradellapalok
Kuradal

Kuradel
Combat 160,
Slayer 75
Ancient Cavern
Up the steps on the south-west side
Slayermasterlocation Kuradal
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Slayer assignments

Each Slayer master can assign you a certain number of monsters. The monsters each Slayer master can assign are listed below.

Search our bestiary for information about your monster:
Note: Do not search for plurals - search for "Cow" rather than "Cows".
Taverley (Turael/Spria) Assignments
  • Banshees
  • Bats
  • Bears
  • Birds
  • Cave bugs*
  • Cave slimes
  • Cows
  • Crawling hands
  • Desert lizards
  • Dogs
  • Dwarves
  • Gelatinous Abomination
  • Ghosts
  • Goblins
  • Grotworms
  • Icefiends
  • Minotaurs
  • Monkeys
  • Scorpions
  • Skeletons
  • Spiders
  • Wolves
  • Zombies
Canifis (Mazchna) Assignments
  • Banshees
  • Bats
  • Bears
  • Catablepons
  • Cave crawlers
  • Cave slimes
  • Cockatrices
  • Crawling hands
  • Desert lizards
  • Dogs
  • Flesh crawlers
  • Ghouls
  • Ghosts
  • Grotworms
  • Hill giants
  • Hobgoblins
  • Ice warriors
  • Kalphites
  • Mogres
  • Pyrefiends
  • Rockslugs
  • Skeletons
  • Vampyres
  • Wall beasts
  • Wolves
  • Zombies
Edgeville Dungeon (Vannaka) Assignments
  • Aberrant spectres
  • Ankous
  • Banshees
  • Basilisks
  • Bloodvelds
  • Brine rats
  • Cockatrices
  • Crocodiles
  • Dust devils
  • Earth warriors
  • Ghouls
  • Green dragons
  • Grotworms
  • Harpie bug swarms
  • Hill giants
  • Ice giants
  • Ice warriors
  • Infernal mages
  • Jellies
  • Jungle horrors
  • Killerwatts
  • Lesser demons
  • Mogres
  • Molanisks
  • Moss giants
  • Ogres
  • Other worldly beings
  • Pyrefiends
  • Sea Snakes
  • Shades
  • Shadow warriors
  • Turoths
  • Terror dogs
  • Vampyres
  • Werewolves
Lost City (Chaeldar) Assignments
  • Aberrant spectres
  • Banshees
  • Basilisks
  • Blue dragons
  • Bloodvelds
  • Brine rats
  • Bronze dragons
  • Cave crawlers
  • Cave horrors
  • Crawling hands
  • Dagannoths
  • Dust devils
  • Elves
  • Fever spiders
  • Fire giants
  • Fungal mages
  • Gargoyles
  • Grotworms
  • Harpie bug swarms
  • Infernal mages
  • Jellies
  • Jungle horrors
  • Jungle strykewyrms
  • Kalphites
  • Kurasks
  • Lesser demons
  • Mutated zygomites
  • Shadow warriors
  • Trolls
  • Turoths
  • Vyrewatch**
  • Warped tortoises
Pollnivneach (Sumona) Assignments
  • Aberrant spectres
  • Abyssal demons
  • Aquanites
  • Aviansie
  • Banshees
  • Basilisks
  • Black demons
  • Blue dragons
  • Bloodvelds
  • Cave crawlers
  • Cave horrors
  • Dagannoths
  • Desert strykewyrms
  • Dust devils
  • Elves
  • Fire giants
  • Gargoyles
  • Greater demons
  • Grotworms
  • Hellhounds
  • Iron dragons
  • Jungle strykewyrms
  • Kalphites
  • Kurasks
  • Mutated jadinkos
  • Nechryaels
  • Red dragons
  • Scabarite minions
  • Spiritual mages
  • Spiritual warriors
  • Terror dogs
  • Trolls
  • Turoths
  • Vyrewatch**
  • Warped tortoises
Shilo Village (Duradel/Lapalok) Assignments
  • Aberrant spectres
  • Abyssal demons
  • Aquanites
  • Aviansie
  • Black demons
  • Black dragons
  • Bloodvelds
  • Dagannoths
  • Dark beasts
  • Desert strykewyrms
  • Dust devils
  • Fire giants
  • Fungal Mages
  • Gargoyles
  • Goraks
  • Greater demons
  • Grotworms
  • Hellhounds
  • Ice strykewyrms
  • Iron dragons
  • Jungle strykewyrms
  • Kalphites
  • Mithril dragons
  • Mutated jadinkos
  • Nechryaels
  • Scabarite minions
  • Skeletal wyverns
  • Spiritual mages
  • Steel dragons
  • Suqahs
  • Vyrewatch**
  • Warped terrorbirds
  • Waterfiends
Ancient Cavern (Kuradal) Assignments
  • Airut
  • Aberrant spectres
  • Abyssal demons
  • Aquanites***
  • Aviansie
  • Black demons
  • Black dragons
  • Blue dragons
  • Bloodvelds
  • Dagannoths
  • Dark beasts
  • Desert strykewyrms
  • Dust devils
  • Fire giants
  • Ganodermic beast^
  • Ganodermic runt^
  • Gargoyles
  • Greater demons
  • Grifolapine^
  • Grifolaroo^
  • Grotworms
  • Hellhounds
  • Ice strykewyrms
  • Iron dragons
  • Jungle strykewyrms
  • Kalphites
  • Living rock creatures
  • Mithril dragons
  • Mutated jadinkos
  • Nechryaels
  • Skeletal wyverns
  • Spiritual mages
  • Steel dragons
  • Suqahs
  • Terror dogs
  • TzHaar~
  • Vyrewatch**
  • Warped tortoises
  • Waterfiends

* Turael will not assign Cave bugs to players with very low combat stats.

** You will only be assigned Vyrewatch after you have completed the Branches of Darkmeyer quest.

*** You must purchase the ability to be assigned Aquanites for 50 slayer points. Unless this is done, Kuradal will not assign them. This can only be done after Smoking Kills. You can toggle off Aquanites, however you will be required to pay slayer points again to re-enable them.

~ When Kuradal assigns a TzHaar task, you are given the option to upgrade it to a Fight Caves task. See the Slayer challenges section for more information.

^ These will only be assigned if the player has level 60 Magic.

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Social Slayer (Co-op assignments)

Ever feel lonely while on a Slayer task or feel like embarking on a task with a friend? It's now possible to get a co-op assignment from any Slayer master! Before you and your partner can begin, the following requirements must be met:

  • You and your Slayer partner must be members.
  • You must either have no active Slayer tasks, or you must be on the same Slayer task.
  • You must both have completed at least one Slayer task.

Once you meet these requirements, it's simply a matter of using your enchanted gem on your partner to invite them to join your group. If you're joining a group, simply wait until a notice appears in your chatbox informing you of your invitation. When it appears, right click your enchanted gem and select "co-op options," then view and accept your invitation in the pop-up box.

Slayergroupinvitation
Slayercoopinvitation

The assignments are the same as for a solo-task, and creatures will be determined by the lowest slayer level in the two-man group. For example, a level 20 Slayer teamed up with a level 99 Slayer would not be assigned Abyssal demons, which require 85 Slayer. The main advantage of co-operative tasks is that a creature killed by either you or your partner will contribute to the overall slayer task count, thus taking roughly half the time to complete a task. Competition for kills is also reduced, however Combat and Slayer XP is not shared between you and your partner.

Slayer Points in a Co-operative task

For those teams who have completed the Smoking Kills quest and are eligible for Slayer Rewards, they will find upon the completion of a co-operative task that normal Slayer points are distributed between the pair. Right clicking your enchanted gem or slayer ring and selecting "kills left" will inform you in the chat box how many monsters are left as well as your and your partner's respective kill counts.

Slayercoopkillcount

The ratio of your and your partner's kill counts determine how Slayer Points are distributed. Some examples below:

  • A slayer pair (Slayer A and Slayer B) choose a task from Mazchna in Canifis and are assigned 50 Wolves. Slayer A kills 24 Wolves, whereas Slayer B kills the remaining 26. As tasks from Mazchna reward only one Slayer point, Slayer B would receive the point as they killed the majority of assigned monsters during the task.
  • A slayer pair (Slayer C and Slayer D) choose a task from Vannaka in Edgeville Dungeon and are assigned 100 Werewolves. Both Slayers kill an equal amount of Werewolves; 50 each. The 4 points which Vannaka rewards are equally split between the pair: each get 2 points.
  • A slayer pair (Slayer E and Slayer F) choose a task from Kuradal in the Ancient Cavern and are assigned 200 Gargoyles. Slayer E kills 150 Gargoyles, whereas Slayer F only kills 50. This works out in a ratio of 1 kill for Slayer F to every 3 kills of Slayer E's. Hence the 15 points awarded are split into the same ratio of 1:3, which yields 4 points for Slayer F and 11 points for Slayer E after rounding.

Co-operative points and Rewards

As well as normal Slayer points, a team can gain Co-operative slayer points from each completed co-op task. 1 point is rewarded to each player regardless of individual kills. These points can be used for unique rewards, including pets and bonus effects during the co-operative assignment for both players. These rewards are outlined in the Rewards section on this page.

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Slayer creatures

There are special Slayer creatures which can only be killed at or above a certain Slayer level. These monsters offer rare drops and better treasure than normal monsters. Locations for each of these creatures are discussed in the next section.

Slayer creatures
Name Slayer required Equipment needed Monster level(s) Location
Gelatinous Abomination

441
1 Spiked gauntlets 6 The lake cave near to the Lady of the Lake in Taverley.
Crawling hand

441
5 None 12, 16, 26

variants 100, 108
Slayer Tower,
Meiyerditch Caverns
Cave bug

Cave Bug
7 None 12, 18 Lumbridge Caves,
Dorgesh-Kaan South Dungeon,
Chaos Tunnels
Cave crawler

Cave Crawler
10 None 76, 106, 112 Fremennik Slayer Dungeon,
Lumbridge Caves,
Pollnivneach Dungeon
Banshee

Banshee
15 Earmuffs 54

variant 130
Slayer Tower,
Pollnivneach Dungeon
Cave slime

Cave Slime
17 None 38 Lumbridge Caves,
Dorgesh-Kaan South Dungeon
Rockslug

Rockslug
20 Bag of salt 70 Fremennik Slayer Dungeon,
Lumbridge Caves
Desert lizard

Desert Lizard
22 Ice Cooler 30, 90, 110 South Uzer
Cockatrice

421
25 Mirror shield 64 Fremennik Slayer Dungeon
Pyrefiend

Pyrefiend
30 None 88, 96 Fremennik Slayer Dungeon
Mogre

Mogre
32 Fishing Explosive or Super fishing explosive 78 Mudskipper Point
Harpie bug swarm

Harpie Bug Swarm
33 Bug lantern 90 North-east of Tai Bwo Wannai Village
Wall beast

Wall Beast
35 Spiny helmet 68 Lumbridge Caves
Killerwatt

Killerwatt
37 Insulated boots 88 Draynor Manor Rift
Molanisk

Molanisk
39 Slayer bell 76 Dorgesh-Kaan South Dungeon
Basilisk

Basilisk
40 Mirror shield 110 Fremennik Slayer Dungeon,
Pollnivneach Dungeon
Terror dog

Terror Dog
40 None 88, 94 Tarn's Lair
Fever spider

Fever Spider
42 Slayer gloves 100 Braindeath Island
Infernal mage

Infernal Mage
45 None 104 Slayer Tower,
Chaos Tunnels
Brine rat

Brine Rat
47 None 70 Sven the Helmsman's Cave
Bloodveld

Bloodveld
50 None 88, 98

variants 112, 132, 146
Slayer Tower,
Meiyerditch Caverns,
God Wars Dungeon
Jelly

Jelly
52 None 98 Fremennik Slayer Dungeon,
Chaos Tunnels
Turoth

Turoth -3-
55 Leaf-bladed spear, Broad arrows, Broad-tipped bolts, Leaf-bladed sword or Slayer's staff 123, 126, 127, 130 Fremennik Slayer Dungeon,
Chaos Tunnels,
Pollnivneach Dungeon
Warped tortoise

Warped Tortoise
56 Crystal chime 104 Sewer Slayer Dungeon
Warped terrorbird

Warped Terror bird
56 Crystal chime 118 Sewer Slayer Dungeon
Zygomite

631
57 Fungicide 84, 94 Zanaris
Cave horror

Cave Horror
58 Witchwood icon 110 Mos Le'Harmless Caves
Aberrant spectre

Aberrant Spectre
60 Nosepeg 104 Slayer Tower,
Pollnivneach Dungeon
Spiritual ranger

Spiritual Ranger
63 None 140 God Wars Dungeon
Dust devil

Dust Devil
65 Facemask 122 Smoke Dungeon,
Chaos Tunnels
Spiritual warrior

Spiritual Warrior
68 None 140 God Wars Dungeon
Kurask

Kurask
70 Leaf-bladed spear, Broad arrows, Broad-tipped bolts, Leaf-bladed sword or Slayer's staff 112 Fremennik Slayer Dungeon,
Pollnivneach Dungeon
Skeletal wyvern

Skeletal Wyvern
72 Any of the shields from the Elemental Workshop quest series or a Dragonfire shield 156 Ice Caves
Jungle strykewyrm

Jungle Strykewyrm
73 None 134 North-west of Ooglog.
Can only be killed on a Slayer task.
Gargoyle

Gargoyle
75 Rock hammer 134 Slayer Tower,
Chaos Tunnels,
Kuradal's Dungeon
Desert strykewyrm

Desert Strykewyrm
77 None 148 East of Al Kharid.
Can only be killed on a Slayer task.
Aquanite

Aquanite
78 None 136 Fremennik Slayer Dungeon
Nechryael

Nechryael
80 None 138 Slayer Tower,
Chaos Tunnels
Mutated jadinko baby

1680
80 None 134 Jadinko Lair
Grifolaroo

Grifolaroo
82 None 154 Polypore Dungeon
Spiritual mage

Spiritual Mage -Saradomin-
83 None 140 God Wars Dungeon
Abyssal demon

Abyssal Demon
85 None 146 Slayer Tower,
Abyssal Plain (fairy ring A-L-R),
Kuradal's Dungeon
Mutated jadinko guard

1678
86 None 138 Jadinko Lair
Grifolapine

Grifolapine
88 None 148 Polypore Dungeon
Dark beast

Dark Beast
90 None 150 Light Temple Path,
Kuradal's Dungeon
Mutated jadinko male

1679
91 None 144 Jadinko Lair
Airut

Airut
92 None 175 Kuradal's Dungeon
Ice strykewyrm

Ice Strykewyrm
93 Fire cape*** 152 Tales of the Muspah cave.
Can only be killed on a Slayer task.
Ganodermic beast

Ganodermic Beast
95 None 160 Polypore Dungeon
Ganodermic runt

Ganodermic Runt
95 None 160 Polypore Dungeon

***Players can be assigned Ice strykewyrms as a Slayer task (despite not having a Fire cape) by purchasing the ability from any Slayer master for 2000 Slayer points. Players who possess a Fire cape do not have to pay this price, and, in addition, the Fire cape will add a +300 damage bonus to all of their attacks against the Ice strykewyrms while it is equipped. Mages will find that fire elemental spells inflict 2x damage against them as well, so long as the cape is equipped (as opposed to 1.5x the damage without it).


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Locations

There are four main locations where the largest variety of Slayer monsters can be found:

  • Slayer tower
    Located to the north of Canifis and shown quite large on the world map. The fairy ring CKS will transport you very close to the tower.
  • Fremennik Slayer dungeon
    A dungeon east of the golden apple tree, which is to the east of Rellekka in the Fremennik province. The fairy ring AJR will transport you just outside the cave.
  • Chaos Tunnels
    Five entrances are located in the low-level wilderness north of Edgeville and Varrock. This dungeon is unique because its monsters drop more summoning charms than monsters located elsewhere.
  • Kuradal's Dungeon
    Located in the Ancient Cavern. The fairy ring BJQ will transport you nearby, after you have repaired it using 5 mushrooms and a spade. The Ferocious ring, obtainable as a drop inside the dungeon, will also transport you there. This dungeon is only accessible while on a task from Kuradal (requires 75 Slayer and 110 combat; see above), and you can only attack the monsters you are assigned to kill.

Minor locations include the following:

Name Information
Braindeath Island Accessed by starting the Rum Deal quest.
Dorgesh-Kaan South Dungeon Accessed at the south of the city, first floor, after completing the Death to the Dorgeshuun quest. Fairy Ring code AJQ takes you directly into the dungeon, but warns you'll need a light source.
Draynor Manor Rift Accessed through Professor Oddenstein's laboratory on the top floor of Draynor Manor, after completing the Ernest the Chicken quest.
God Wars Dungeon A dangerous dungeon north of Trollheim, where anyone not under protection of the Runescape gods may be attacked. Home of Spiritual Warriors, Rangers and Mages, it also hosts slightly higher level versions of common monsters.
Ice Caves The dungeon near Thurgo, South of both Rimmington and Port Sarim.
Jadinko Lair The dungeon north of Herblore Habitat, across the river.
Light Temple Path Accessed through the Mourners' Headquarters in West Ardougne, this dungeon is part of the Mourning's Ends Part 2 quest.
Lumbridge Caves Located in the middle of Lumbridge Swamps, marked by a Dungeon exclamation point.
Meiyerditch Caverns This dungeon is unlocked by the Legacy of Seergaze quest. It can be accessed from the Myreque tunnels under the Canifis pub, or via the long way from Meiyerditch. It offers higher levels of familiar monsters: Skeletal Hands and Zombie Hands count as Crawling Hands (or skeletons, or zombies), and Mutated Bloodvelds offer more of a challenge as well.
Mos Le'Harmless Caves A cave east of Mos Le'Harmless. Accessed by completing the Cabin Fever quest.
Mudskipper Point Beach south of Rimmington, near Thurgo. A mini-quest is required to access this area, refer to the Mogre Bestiary entry for a description.
North-east of Tai Bwo Wannai Village Southern Karamja's north shore, between Rogues' Purse "pothole" dungeon and Ardrigal peninsula.
Pollnivneach Dungeon Enter the well in the centre of Pollnivneach (in the Kharidian Desert) after completing the Smoking Kills quest. Masked Earmuffs required to walk through safely.
Polypore Dungeon North of the Duel Arena bank. Cross the bridge onto the island there and go through the cave OR enter the Fairy ring code BIP to teleport directly to the entrance.
Sewer Slayer Dungeon Located west of Castle Wars and east of the Poison Wastes, this dungeon is part of the Path of Glouphrie quest.
Smoke Dungeon Located in the desert (down a well east of the Bandit Camp and west of Pollnivneach), this dungeon is part of the Desert Treasure quest. Facemask required to walk through safely.
South Uzer An open desert area south-east of Shantay Pass, East of the bridge. Bring waterskins.
Sven the Helmsman's Cave Located in Fremennik Province, this is where you'll find Brine Rats. Accessed by completing Olaf's Quest.
Tarn's Lair The lair of Tarn the Necromancer. Filled with agility traps and other monsters, located in the Haunted Mines, west of Burgh De Rott.
Zanaris (Lost City) Accessed by wielding Dramen staff and entering small empty hut towards east side of Lumbridge Swamp, after completing the Lost City quest.
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Equipment

Most Slayer equipment can be bought from any Slayer master. Slayer master shops all have the same inventory. See Slayer Equipment Shop. The equipment requires a certain Slayer level to use and possibly some other level requirements.

For useful, though not required, equipment and items, see our Slayer Aides section below.

Equipment table
Pic Name Slayer required Used for Other required
Bag of salt Bag of salt 1 Killing weakened Rockslugs None
Rock Hammer Rock hammer. 1 Killing weakened Gargoyles None
Spiny Helmet Spiny helmet 1 Protection against Wall beasts 5 Defence
Fire Cape Fire cape 1 Killing Ice strykewyrms Complete the Fight Caves minigame
Facemask Facemask 10 Protection against Dust devils, and required for safe passage within the Smoke Dungeon and the Pollnivneach Dungeon. None
Earmuffs Earmuffs 15 Protection against Banshees None
Ice Cooler Ice cooler 22 Killing weakened Desert lizards None
Mirror Shield Mirror shield 25 Killing Cockatrices and Basilisks 20 Defence
Fishing Explosive Fishing explosive 32 Luring Mogres None
Super Fishing Explosive Super fishing explosive 32 Lures Mogres like regular Fishing explosive, but also does 150 damage to them Player made from Guam and Rubium after the Kennith's Concerns quest
Bug Lantern Bug lantern 33 Fighting Harpie bug swarms 33 Firemaking to light
Witchwood Icon Witchwood icon 35 Killing Cave horrors None
Insulated Boots Insulated boots 37 Killing Killerwatts None
Slayer Bell Slayer bell 39 Attacking Molanisks None
Slayer Gloves Slayer gloves 42 Protection from Fever spiders None
Leaf-Bladed Spear Leaf-bladed spear 55 Killing Turoths and Kurasks 50 Attack
Broad-tipped Bolts Broad-tipped bolts 55 Killing Turoths and Kurasks 50 Range
Broad Arrows Broad arrows 55 Killing Turoths and Kurasks 50 Range
Leaf-bladed Sword Leaf-bladed sword 55 Killing Turoths and Kurasks one-handed, allowing use of a shield 50 Attack
Slayer Staff Slayer's staff 55 Use Magic dart spell to kill Turoths and Kurasks 50 Magic
Fungicide Spray Fungicide spray 57 Use to kill Zygomites. Starts with 10 doses. Must be reloaded with a Fungicide to get 10 more None
Fungicide Fungicide 57 Use to kill Zygomites by loading into a Fungicide sprayer to provide 10 doses None
Nose Peg Nosepeg 60 Protection against Aberrant spectres None
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Special Slayer monster drops

Some Slayer monsters drop unique items that can only be obtained using Slayer. These items are listed below.

Special drops
Pic Item Dropped by
Bronze boots Bronze boots Cave crawler
Iron boots Iron boots Cockatrice, Cave slime
Steel boots Steel boots Pyrefiend, Harpie bug swarms
Black boots Black boots Bloodveld
Mithril boots Mithril boots Jelly
Adamant boots Adamant boots Gargoyle, Mutated bloodveld
Rune boots Rune boots Nechryael
Dragon boots Dragon boots Spiritual mage -Armadyl-, Spiritual mage -Bandos-,
Spiritual mage -Saradomin-, Spiritual mage -Zamorak-,
Mysticgloves Mystic gloves - dark, light Banshee, Rockslug, Desert lizard
Mysticboots Mystic boots - dark, light Infernal mage, Cockatrice, Desert lizard
Mystichat Mystic hat - dark, light Infernal mage, Basilisk, Wall beast
Mysticbottom Mystic robe bottom - dark, light Aberrant spectre, Turoth
Mystictop Mystic robe top - dark, light Gargoyle, Kurask
Dark bow Dark bow Dark beasts
Black mask Black mask Cave horror
Granite maul Granite maul Gargoyle
Granite helm Granite helm Terror dog
Granite legs Granite legs Skeletal wyvern
Brine sabre Brine sabre Brine rat
Abyssal whip Abyssal whip Abyssal demon
Whip vine Whip vine Mutated jadinko guard, Mutated jadinko male
Leaf-bladed sword Leaf-bladed sword Kurask, Turoth
Amulet of ranging Amulet of ranging Aquanite
Ferocious ring Ferocious ring All monsters in Kuradal's Dungeon
Hexcrest Hexcrest Jungle strykewyrm
Focus sight Focus sight Desert strykewyrm
Staff of light Staff of light Ice strykewyrm
Gorajian mushroom Gorajian mushroom Fungal mage, Ganodermic beast, Ganodermic runt, Grifolapine, Grifolaroo, Infested axe
Grifolic flake Grifolic flakes Grifolaroo, Grifolapine
Razorback gauntlets Razorback gauntlets Airut
Ganodermic flakes Ganodermic flakes Ganodermic beast, Ganodermic runt
Polypore stick Polypore stick Ganodermic beast

Special note: For White and Gold Mystic, kill monsters found in the Fremennik Slayer Dungeon, or Desert lizards. For Black and Red Mystic, kill monsters in the Slayer Tower.

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Slayer Aides


There are several items you can use to boost your actual Slayer level so you will be able to kill Slayer monsters you don't quite have the level to kill otherwise. The effects of the level boosts will degrade overtime.

Slayer Level Boosts
Pic Name Boost Information
Slayer\\'s respite Slayer's respite +2 Requires 59 Cooking to brew from 4 Wildblood hops.
Slayer\\'s respite(m) Mature slayer's respite +4 Requires 59 Cooking to brew from 4 Wildblood hops.
wild pie Wild pie +5 Requires 85 Cooking to make from a Raw chompy, Raw bear meat and Raw rabbit meat in a Pie shell.
Spicy stew Spicy stew -6 to +6 (Random) Made by using Yellow spice on a Stew. For more information on making Stews, please visit the Cooking guide. This item is not tradeable.

There are several items that will make your Slayer tasks much easier by providing you with an invisible boost that allows you to deal more damage to the monsters you are assigned to kill.

Slayer Combat Boosts
Pic Name How to Obtain Use
black mask Black mask Dropped by Cave horrors in the Mos Le'Harmless Dungeon. Slayer level of 58, a Witchwood icon and a light source are required. The Black mask gives a permanent boost of 15% Strength and Attack during Slayer tasks. It offers additional benefits from the random firing of its initial 10 charges. This effect stacks with that of Dragon slayer gloves.
Hexcrest Hexcrest Dropped by Jungle strykewyrms north-west of Ooglog. Slayer level of 73 required, and a player must have Jungle strykewyrms as a Slayer task. The Hexcrest gives a continuing Magic skill boost during Slayer tasks.
Focus sight Focus sight Dropped by Desert strykewyrms west of Al Kharid. Slayer level of 77 required, and a player must have Desert strykewyrms as a Slayer task. The Focus sight gives a continuing Ranged skill boost during Slayer tasks.
Ferocious ring Ferocious ring Dropped by monsters in Kuradal's Dungeon. This ring adds 40 damage to every hit you do on monsters in Kuradal's dungeon, acts as a Ring of life and provides five teleports there.
pic Dragon slayer gloves Reward from the Fist of Guthix minigame Wear these on any dragon Slayer task to gain a 10% attack boost as well as 15% more Slayer XP per kill. They will disintegrate after 1,000 dragons.A Slayer level 70 is required. This effect stacks with that of the Black mask (as well as the Slayer helm).

These items are extremely helpful and are great things to have while Slaying. Some with keeping count of how many monsters you are still currently assigned to kill, some making getting around to Slayer masters and monsters easier, and others saving you precious inventory space.

Slayer Aides
Pic Name How to Obtain Use
enchanted gem Enchanted Gem Buy from any Slayer master for 1 gp. Great to bring on assignments. Ask your Slayer master (the one who last assigned you a task) how many monsters you have left on your task, ask where your Slayer master is located, ask for a tip about the monster you are killing, or join/check invites/leave co-op partys.
contact spell NPC Contact Spell Must be on the Lunar Magick spellbook. Requires level 67 magic, and takes 1 astral, 1 cosmic and 2 air runes per cast. Allows contact with certain NPCs from anywhere, including all 6 Slayer masters. You can ask for an assignment (assuming you have the required combat level for that Slayer master).
Combat Bracelet Combat Bracelet Enchanted from a dragonstone bracelet. Informs you every 10 kills on a Slayer assignment when worn.
Karamja Gloves 3 Karamja Gloves 3, 4 Reward from the Karamja Tasks Allows you to teleport to the Shilo Village Gem mine, close to the Shilo Village Slayer master.
pic Ring of Slaying The ability to craft one with level 75 crafting can be bought for 300 slayer points, or an individual ring can be bought for 75 points after completion of the Smoking Kills quest. Teleports to the Slayer Tower in Morytania, Slayer Dungeon in Rellekka, Pollnivneach, and The Lair of Tarn Razorlor (after completing the Haunted Mine quest.) The ring has 8 charges; after all are consumed the ring will shatter but the gem will remain.
Ferocious ring Ferocious ring Dropped by monsters in Kuradal's Dungeon. This ring adds 40 damage to every hit you do on monsters in Kuradal's dungeon, acts as a ring of life and provides five teleports there.
Earmuffs Masked Earmuffs Combine facemask and earmuffs after starting the Smoking Kills quest. (35 Slayer required) Protects against Banshees and Dust Devils, and required for safe passage within the Smoke Dungeon and the Pollnivneach Dungeon.
pic Slayer Helmet The ability to make one can be bought for 400 Slayer points after completion of the Smoking Kills quest. Combines spiny helmet, earmuffs, face mask, black mask and nosepeg.
pic Full Slayer Helmet The ability to make one can be bought for 400 Slayer points after completion of the Smoking Kills quest. Combines spiny helmet, earmuffs, face mask, black mask, hexcrest, focus sight, and nosepeg.
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Wild Jade Vine

After completing the Back to my Roots quest, players can grow a jade vine in Handelmort Mansion gardens - see our Jade Vine Guide for more information. After checking its health at maturity, it is optional to leave it alone until it grows into a Wild Vine, and then kill it for an extra 2,500 Slayer experience. Note however that the vine takes a while (a day) to grow into the wild version, and you must be wielding a hatchet and have a pair of secateurs in your inventory while fighting it. Note that it can also poison you. After you kill the vine, you will be given the opportunity to plant another one. If the seed does not appear in your inventory, just speak to Horacio.

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Hunt for Surok

The Hunt for Surok is a mini quest that one can do after completing the What Lies Below quest. The mini quest involves chasing Surok Magis around the Chaos Tunnels in order to catch him. At the end of the chase, you will confront Bork, a level 267 Ogre. During the fight, Bork will attack you with melee, while Surok attacks you with Magic. Surok cannot be harmed, so just focus on Bork. When Bork has been damaged enough, he will call his brothers to help him. The four Ork Legions that are summoned will attack with melee, unless they cannot reach you, which in that case they will switch to Ranged attacks. After killing Bork, you will be rewarded with 5000 Slayer experience. Bork will also drop 5 Blue, 7 Crimson, and 2 Green Charms, as well as an uncut Sapphire, Emerald, and Ruby.

After completing the mini quest, you may return to the portal where you fought Bork to face him everyday. Note that you will only get 250 Slayer experience for killing Bork now, although all his drops remain the same. There is a 24 hour waiting period before you can kill Bork again, which applies if you teleport early or die as well.

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Phoenix Lair

After completing the In Pyre Need quest, players can navigate the Phoenix's cave once each day for additional rewards (explained in the Phoenix Lair daily combat guide box). The player must head through each section of the cave gathering new cuttings from the trees, but after the quest, the Reborn monsters in the five rooms of the multi-combat caves are hostile. The Reborn monsters can block players and are very dangerous. You must carry secateurs, knife, tinderbox or other method of making fire, and have five empty inventory slots. After collecting the twigs, making the ribbons, fashioning the basket pyre and lighting it, the Phoenix will appear and attack! You can attempt to kill it once a day for 5 Phoenix feathers, 7500 Firemaking, 3000 Fletching, 1000 Crafting, and 500 Slayer experience, but the first time you defeat the Phoenix you will earn 5000 instead of 500 Slayer XP. Also, because you cannot be assigned to kill the phoenix, the Slayer mask will NOT work on it.

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Rewards

After the fifth consecutive task with a Slayer master, you're able to earn Slayer points, which can be spent on slayer-related rewards at any Slayer master. These rewards range from useful equipment, to abilities that ease your slaying. After completing the Smoking Kills quest additional rewards will become available and the points for completing a slayer assignment will double.

To get points you must complete an entire Slayer assignment. This list shows the amount of points gained from each completed task from a slayer master after finishing Smoking Kills. Before completing that quest the points gained will be halved.

  • Mazchna/Achtryn - 2 points
  • Vannaka - 4 points
  • Chaeldar - 10 points
  • Sumona - 12 points
  • Duradel/Lapalok - 15 points
  • Kuradal - 18 points

Any Slayer master will reward 1 co-operative point to each player upon the completion of a co-operative assignment, which can only be used on co-operative rewards.

If you change your current task by getting a new task from the Taverley slayer master, your slayer task count will be reset and you will have to complete another 5 tasks again to start gaining points. You also gain additional points at every 10th and 50th task completed in a row, receiving 5x and 15x points, respectively. It is recommended to get a task from the highest Slayer master you can use for the 10th and 50th task, to maximise your points.

Slay1
Slay3
Slay5
Slay6
Only co-operative points may be spent in the Co-op rewards section

Items and XP

  • Buy runes for Slayer Dart - spend 35 points to get enough runes for 250 casts.
  • Broad bolts and arrows can be used on Turoths and Kurasks.
  • The ring of Slaying can be used to teleport to major Slaying spots: Slayer Tower, Slayer Cave, Pollnivneach, Lair of Tarn Razorlor, as well as check your progress.
  • Buy Slayer XP - spend 400 points to get 10k Slayer experience.
  • Full Slayer Helmet Upgrades will upgrade your Slayer Helm to a Reinforced (1), Strong (2) or Mighty (3) slayer helmet. The damage and accuracy bonuses of the helm will increase with the tier as well. Each tier must be unlocked consecutively. The costs of those upgrades are 100, 400 and 600 points, respectively. Re-upgrading the helmet, if lost, will cost 10 times less points.

Abilities

  • For a mere 50 points you can persuade Kuradal to assign Aquanites as Slayer task.
  • Spend 300 points to learn how to fletch broad arrows/bolts - add broad arrow heads to flighted arrows, or add feathers to broad bolt tips that you receive as drops or purchase.
  • Spend 300 points to learn how to craft a Ring of slaying using a Gold bar and a Slayer gem. The Ring of slaying is a handy teleport and progress tracker. The gem is returned when the eight charges are used up. 15 Crafting XP is earned from making these.
  • Spend 400 points to learn how to deliver killing blows to Rockslugs, Gargoyles, Zygomites and Desert Lizards quicker as well as automatically using the Crystal chimes against Warped Terrorbirds and Tortoises .
  • Spend 400 points to learn how to assemble a Slayer helmet. The Slayer helmet combines a nosepeg, earmuffs, facemask, spiky helmet and black mask. Additionally you may add a focus sight and hexcrest to make the Full Slayer helmet. Making the helmet requires level 55 Crafting.
  • Spend 500 points to fuse slayer or ferocious rings to the Full Slayer helmet. These will provide all of the rings' bonuses and teleports. Requires level 60 Crafting.
  • Spend 2000 points to learn a new technique to attack Ice Strykewyrms - allows you to get Ice Strykewyrms as a Slayer task without having a fire cape.

Cancellations

You can spend points to cancel or block tasks. These options are only available when you actually have an assigned task.

  • Cancel - you can spend your points to skip a Slayer assignment just this time, without taking a penalty to your consecutive Slayer task count.
  • Never again - this choice will both cancel the task (without penalty) and prevent you from getting the same creature assigned again. You can choose to have up to 4 Slayer tasks that you cannot get assigned. If you have 300 Quest Points you can block 6 tasks from being assigned to you. These can be removed at any point for 30 points, however the points used will not be refunded.
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Slayer Challenges

Players who use the same Slayer master multiple times in a row have a chance to be given a special "Slayer challenge" instead of a regular Slayer assignment. These challenges are optional, and if given one, you can choose to forgo it for a regular task instead. There is no penalty for choosing to skip a Slayer challenge.

If you have completed the Smoking Kills quest, all of these challenges (except for Turael's) will award you with Slayer points, and count towards your consecutive task count.

Turael's Task
Requirements: Level 3 Combat
Reward: 1,000 Slayer XP

Description
Kill all of the Slayer monsters within Turael's basement in a single trip.

Notes
Turael's basement is a square room filled with minotaurs (level 12), wolves (level 11 and level 14) and Goblins (level 5, level 11, and level 13). If you try to leave before you have killed all the monsters, Turael will warn you that your task will be forfeited if you leave.
Mazchna's Task
Requirements: Level 40 Combat, Level 20 Slayer, Nature Spirit completed
Reward: 2,000 Slayer XP and 3 bonus Slayer points

Description
Mazchna has heard about disturbances in the fairy rings around Canifis, and would like you to investigate each one and report back to him with your enchanted gem.

Notes
The three rings are at the Canifis mushroom patch (C K S), the Mort Myre swamp (B K R), and the Haunted Woods (A L Q). They can be found on the fairy ring map. At each ring, contact Mazchna, and partway through the conversation, you will be attacked by a ravenous version of the monsters in that area (a level 90 ravenous ghoul, a level 70 ravenous snail and a level 130 ravenous vampyre). You cannot use a slayer ring instead of an enchanted gem.
Vannaka's Task
Requirements: Level 55 Combat, Level 40 Slayer, What Lies Below completed
Reward: 4,000 Slayer XP and 10 bonus Slayer points

Description
Bring Vannaka a perfect scale from a green dragon, a blue dragon, a red dragon and black dragon.

Notes
Both baby and adult versions of each dragon have a chance to drop the scales. Scales will drop only while the challenge is active; none will drop after completing the challenge, and any extras you may have collected will be destroyed once you complete the challenge.
Chaeldar's Task
Requirements: Level 70 Combat, Level 40 Slayer, Lost City completed
Reward: 10,000 Slayer XP and 25 bonus Slayer points

Description
Assist Chaeldar with testing out her new experimental fungicide spray - kill 10 mutated zygomites and report back to her with the results.

Notes
Chaeldar gives you the experimental spray at the start of the challenge. You must use the spray on the zygomites once they reach low LP. The spray may either kill the zygomite, turn it green and fully heal it, or turn it red and cause it to grow stronger.
Sumona's Task
Requirements: Level 85 Combat, Level 57 Slayer, Smoking Kills completed
Reward: 15,000 Slayer XP and 30 bonus Slayer points

Description
Kill the Kalphite Queen.

Notes
Another player may help you kill the Queen, but you must inflict the majority of damage to complete the challenge. Please refer to our Kalphite Queen guide for more information on slaying this boss.
Duradel's Task
Requirements: Level 100 Combat, Level 85 Slayer, Priest in Peril completed
Reward: 20,000 Slayer XP and 35 bonus Slayer points

Description
Kill 21 crawling hands, 8 banshees, 9 Infernal Mages, 7 bloodvelds, 7 aberrant spectres, 5 gargoyles, 6 nechryaels and 6 abyssal demons without leaving the Slayer Tower.

Notes
You can only kill versions of the monsters that are found in the Slayer Tower. Monsters found in other locations, such as Kuradal's Dungeon, will not go towards your kill count.
Kuradal's Task
Requirements: Level 110 Combat, Level 75 Slayer
Reward: 25,000 Slayer XP (if you defeat TzTok-Jad)

Description
Whenever Kuradal offers a lava creature task, she will give you the option to upgrade to a Fight Caves task of 280 monsters. A full Fight Caves run will contain about 280 monsters, so to get the bonus you must complete the entire Fight Caves event without leaving or dying.

Notes
Even if you do not manage to defeat TzTok-Jad, you can still kill 280 Fight Caves creatures and receive the regular Slayer experience for them. Please refer to our Fight Caves guide for more information on this event.
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Slayer Contracts

If you visit the Slayer Tower, you will encounter an individual named Markus who is camped outside. You can speak to him to receive a Slayer contract, which works in a similar way to Slayer assignments. Markus offers two types of contracts:

  • A normal contract, which will not progress alongside a slayer assignment of the same creature, or
  • A special contract, which will progress alongside a slayer assignment of the same creature.

If you do not have a Slayer assignment for any of the creatures in the tower, you can speak to Markus to receive a normal contract. However, if you already have a task for a creature in the tower, speaking to Markus will instead give you a special contract.

Contracts require you to kill a specific amount of creatures in the tower whilst carrying the contract scroll. Each kill you make in a contract will award you 20% of the Slayer XP you would have earned if you had a Slayer assignment for that monster. Upon completion of the contract, you can return to Markus to receive either bonus combat XP or an amount of coins. These rewards vary based on the type and size of the contract, and combat XP can only be awarded in the Attack, Defence, Strength, Constitution, Ranged or Magic skills.

Note that kills made on a normal contract will not also count towards a Slayer assignment of the same monster; they will first count towards a contract until it is completed. However, kills made on a special contract will count towards both the contract and assignment. You can choose to start a special contract if you already have a normal contract, but not vice versa.

Possible contracts and their rewards are listed below:

Slayer Contracts
MonsterSmall Contract SizeRewardLarge Contract SizeReward
Crawling Hands40156XP or 2440gp200865XP or 13542gp
Banshees30458XP or 6300gp1602592XP or 37296gp
Infernal Mages351606XP or 7770gp1708661XP or 41891gp
Bloodveld25855XP or 4050gp1505694XP or 26973gp
Aberrant Spectres401836XP or 12720gp1708661XP or 60006gp
Gargoyles201910XP or 7210gp16517490XP or 65201gp
Nechryael252650XP or 13725gp18021178XP or 109690gp
Abyssal Demons303858XP or 22980 gp20028549XP or 170052gp
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Tips, Tricks and Notes

  • Use a monster's weakness against it when in a slayer task. Try a few types of attack and equipment to see which works best for you.
  • If an assignment turns out to be too hard halfway, don't hesitate to get a new one. You get experience per monster, not for an assignment overall.
  • Start with the right Slayer master. If you go to one that's too high, you might have to go back to Taverley and get an even worse assignment.
  • If you can't kill the enemies assigned by the Slayer master for your level (the one called by your enchanted gem), try training your combat to a higher level.
  • For many assignments, there are variants of the monster that you can kill and it will still count as killing a monster for the task. For example, killing a Baby dragon counts towards your assignment just like killing a normal dragon.
  • Using a cannon to hit higher does not affect the amount of Slayer experience you receive from a kill. So using a cannon is a quick way of training. The cannon cannot be set up in the Slayer Dungeon, the Slayer Tower, the Chaos Tunnels, nor Kuradal's Dungeon. Learn about the cannon in our Ranged Skill Guide.
  • Training Slayer and combat go hand in hand. For each monster you kill as part of an assignment, you receive the normal combat XP as usual, as well as Slayer XP.
  • If you complete the Tarn's Lair by defeating Tarn, you will receive 5000 Slayer XP. This can only be done once.
  • For Dark Beast Slayer tasks, if you have completed Within the Light quest, you can change the location of your teleport crystal to the Temple of Light - allowing you to bypass using the Mourner's outfit and saving you 5 inventory spaces.
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Cape of Achievement

Once you have mastered the skill and reached level 99 you may want to buy a Slayer Cape from Kuradal in the Ancient cavern.

Refer to the Achievement Capes guide for more details.

Slayer Cape

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Credits

Original Guide by: Empror1

Special Thanks to: Jaffy1 & Salleh

Thanks to: abomb67, Acpalerjax50, Adamskii, All Bogs, Angel Elle, Ants_Server, Aurhora, Axe Man Jack, Baffler, bambino, BloodAngel, bluehooloovo, Botas, Brunhoff, car freaky66, Cardovilian, chenw, Codguy, Corey Rider, colossus110, Cowman_133, Cowrevenger, Darth_Stryder, da killa123, deathclaw3, draven417, DukeBlitzen, Eagle_tas, Eeeeediot, Ermin666, essiw, Eyehawk78, eyetouch, Frisky_Frogs, Fire Essling, Fishnkelly, Flippi273, Foodfight13, ForsakenMage, Georgelemmons, Ginger Warrior, goldelpack, Greatsilverwyrm, Greenminer, gromhell5, Gwilym, guy d best, halo2_rocks7, Harold King, Headnazgul, hitman76, Hohto, Howlin1, Ibcrootbeer, icantcmyeye, idare, Ilymtbh, jessy87, John Doe420, Jookyrulz, JoWie, just4u2nv, Jwolfinstein, Killerred005, knight jules, koolcookie0, Krampell, krogiecom, kwimbob, Lady_Shahdie, Laikrob, lambspeak, lanka, Lalala7324, Lavits12, Likeno24, lilmanstar, Lunnaya_Noch, mamaodella, manoman, mchainmail, mig shark, misplacedme, mlopes70, Moosecow1, Mr_Muto, mrmyk, mutoman, Nelanna, nogard_x5, Octarine, Page, pieiseaten, pokemama, Profins, qu168, Racheya, Raven6666, returnofmic, Rien Adelric, rollefie, Rotschreck, Rubinio, Saradomin_Mage, Sir Criminal, S1acker, samyoung, SerpentEye, Shasta_Sms, Sherman245, Shingai, sirlonewolf, smellysocks, Slayer Shunt, snake2929, Soothsayer, spooferfish, spoon aka jm, Speedyshel, SportsGuy, stooop33, sunbladedrgn, Sy_Accursed, syc0_monkey, tarasbuljba, Tecmaster, Teng, the_best371, thrash-boy, tryto, tylerpxtn, Ultrninja, Vanny30, Vulxai, Wachtwoord, Wacky_Fwib, wakka102, walks_by_spirits, Warriormonkx, Westsidegold, Wizard111111, WoodenFruit, wyvren2000, xana, Xena Dragon, yada930, Yiga24, Zaaps1, Zaxts

Last updated by: Warriormonkx

Last updated on: 30-Jan-2014

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