Difficulty: Experienced Requirements: Medium Length: Long
Start location: To start the quest go to the far south end of Karamja. You will have to fight your way through jungle spiders, jogres, snakes and monkeys! Cross the slippery log and the stepping stones. Find the NPC called Mosol Rei.
Quests: Jungle Potion
Skills: Level 32 Agility, Level 20 Crafting
Items: Spade (can be found in Draynor Manor or Falador, or bought from Farming stores), a Chisel (a toolbelt will NOT work here), a Hammer, a Bronze bar, a Rope, and a Lit candle (NOT a Black candle) or Torch (you can buy all these except the bronze bar at the general store near Trufitus).
This quest has lots of bad things that want you dead... so be sure to bring armour, a weapon, and food.
Skills: Level 10 prayer to use the locating crystal, Level 4 smithing if you cannot purchase Bronze wire.
NPCs: Mosol Rei, Rashiliyia, Spirit of Zadimus, Trufitus
Walkthrough hide »
This map shows the important Karamja locations for this quest:
1: Mosol Rei: He is located east of the Shilo Village gate. Talk to him to open up a dialogue. You must pick certain dialogue choices in order for him to give you the wampum belt. Don't ask about danger; Undead Ones will attack you. The following is one order of dialogue choices that will get Mosol to give you the belt:
2: Trufitus: Go to Trufitus in Tai Bwo Wannai Village and use the wampum belt on him. (You met him before in the Jungle Potion quest.) He will study it. Next tell him that you are interested in finding the temple. The only dialogue choice that is important to choose after this is that you are serious about finding Ah Za Rhoon. You must get him to take the belt from you before you leave.
Go to the east side of the island and walk south along the coast till you find a log. Cross it and continue southward. To the west you should see a collection of rocks and a mound of earth. Right-click to search it. Dig there with your spade. You'll discover a fissure. Use your candle or torch on the fissure (it will burn out). Use your rope on the fissure and try to climb down.
Continue north from here to the very end of the tunnel, where you will find some gallows. Once again use the right click search option to obtain some remains. There are three ways to leave the temple: by raft, by waterfall, or by teleport.
Once you are out go back to Trufitus' hut.
4: Trufitus: Read the scrolls you obtained from the tomb. After doing so use the scrolls and remains on Trufitus. After the dialogue go to the statue to the west of Trufitus' hut. Stand in front of it and bury the remains. The ghost of Zadimus will pop up - listen to him and he will give you a bone shard. Go back and tell Trufitus that you buried the remains, he will then tell you about a tomb you have to find.
5: Tomb of Bervirius:
Head south-west from Trufitus' hut till you find a bridge crossing to Cairn Isle. You'll have to climb up a rock cliff to access the bridge and then carefully walk across the bridge to get to the island. The fail rate on these obstacles is high so you may need food to recover if you take damage.
Once you are are on the island, go toward the northern side and use the right click search option on the well stacked rocks. Once you've climbed in, go to the back of the room and search the dolmen. Here you will find a sword pommel, a locating crystal (you may click this to help locate the Tomb of Rashiliyia; take care however as each use will drain some prayer), and Bervirius notes. Climb up the rocks at the middle of the tomb and head back to Trufitus.
Read all of the Bervirius notes before showing them to Trufitus. After doing so use the items you found on Trufitus and he'll tell you to make a bronze necklace. To make the necklace you will need a bronze bar, either buy it from a player or the Grand Exchange. If you do not have a hammer and chisel with you, go to the general store north-west of Trufitus' hut and buy them.
Once you have everything you need, find the building with the anvil next to Trufitus' hut. Use your bronze bar on it and choose to make a wire. After doing this use your chisel on the sword pommel and you will make some bone beads. Use the beads on the wire to make the beads of the dead necklace. If you have not read the contents of all three scrolls, you cannot make the necklace.
Go east of Trufitus' hut and again follow the river until you find the slippery log to cross. This time head north till you find a black square on your minimap. Find a doorway in the ground and choose the right click option to search the foliage. This will clear it away and reveal the doorway (make sure to wear the beads of the dead now). Try using your bone shard on the doorway and it will say it does not fit. Now use your chisel on the bone shard and you will get a bone key. Use the key on the door. Go to the north side of the doors and enter.
Make sure you have armour and food! Wearing your beads of the dead, go through the gate and climb down the rocks. Run past the undead ones and keep going south-west until you find the tomb doors with skeletons on them. If you didn't bring 3 bones, kill a few undead ones to get 3 bones. Use all three bones on the door and then open it.
Choose the right click option to search the tomb dolmen and the ground will shake! Be prepared to fight three forms of Nazastarool (a level 91 zombie, a level 68 skeleton and a level 93 ghost), all of which use a melee attack. Unfortunately, you cannot use the crumble undead spell on them, however, poison does affect each incarnation. If you brought ranged, magic or halberd equipment, you can use the rocks in the tomb as a safespot to easily defeat each form.
After you defeat all three forms, Rashiliyia's bones will appear on the table. Take them and go back to Trufitus. (You can use the key to get out.)
8: Beating the quest!: Use the remains to Trufitus and he tells you to look over your artefacts. Go back to Cairn Isle and head down to the Tomb of Bervius. Set Rashiliyia's bones on the tomb dolmen to allow her to rest in peace.
Quest points: 2
This quest is a requirement for:
Tips, Tricks & Notes
Written by: Hiddel
Last updated: 11-Nov-2013
With the recent character name clean-up, have you changed your RuneScape name?
Help keep Tip.It alive, donate a bit to our site:
© 1999 - 2014 RuneScape Tips, all rights reserved. RuneScape® and Jagex® are trademarks of Jagex Ltd © 2000 - 2014 Andrew Gower.