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FamiliarisationThis Distraction and Diversion has been rated as Low Risk. See the minigames page for a definition of high and low risk. Introduction"Familiarisation" is the process by which druids are able to mentally project themselves into the spirit plane, using various Summoning obelisks across the land. All Summoning familiars come from the spirit plane and it is the only location where spirit shards - a vital ingredient in infusing Summoning pouches - come from. The familiars within the spirit plane, however, have begun to act out towards the druids, preventing them from returning to their human bodies. Pikkenmix, apprentice to the Summoning Master Pikkupstix, has been investigating this strange phenomenon and he needs your assistance! You must learn the art of Familiarisation, enter the spirit plane by inhabiting the body of a familiar there and collect as many raw spirit shards as possible before the other familiars take notice. Familiarisation is a weekly minigame only. After playing, you must wait a full week before being able to play again. RequirementsThere are no level, quest or item requirements for this minigame. Several of the small Summoning obelisks will require certain quests or levels to access, however. There are also many transportation methods/shortcuts that will allow you to access obelisks as quickly as possible. Any quest requirements are listed in the "Requirements" column on the table below. Some helpful quests to have completed include:
For additional methods, please check out the Getting Around Guide. Locations
Return to TopThe Spirit PlaneUpon agreeing to help Pikkenmix, you will be "familiarised" and appear in Spirit Plane in the form of one of twelve possible familiars. The selection will be random each time you play. The following will appear on your screen once you are inside the spirit plane:
Time is against you in this minigame - you must collect as many Raw spirit shards as possible before your Focus Bar energy runs out. The Focus Bar appears along the left side of your screen. This bar indicates how much focus you are putting into staying connected to your familiar. Consider it your "health bar" while playing. Each time you pass too closely to a familiar that recognizes you, some of your focus will be drained. Once your Focus Bar has depleted entirely, you will be removed from the spirit plane and you will transform back into your original body. As your focus energy is drained, the level of the Focus Bar will decrease, and the colour will gradually fade from green to yellow, orange, and finally red. You can also gauge how much focus you have left by looking at the colour of your familiar - a bright, colourful familiar means you have plenty of Focus left, while an unsaturated colour means your Focus is running out. Please note, the game will also end if:
As mentioned above, upon entering the spirit plane, you will assume the form of a random spirit familiar - Your Form is indicated at the beginning of the game. Based upon what form you choose, two types of familiars in the spirit plane will be Instantly Opposed Familiars - from the minute the game begins, they have the ability to recognize you should you get too close, and will drain some Focus Energy. Please refer to the Familiar Forms table below to see which familiars are instantly opposed to your form. Current Opposed Familiars are displayed by mini-icons near the top of the game window (image above). At various points during the game, a new familiar type will become opposed to you. The message "MORE FAMILIARS ARE HUNTING YOU" will appear in the center of your screen when this happens (as on the image below). The icons of the new forms are then added to the top section of the screen, and a red exclamation mark will be flashing on top of it (image above). A maximum of 6 familiars are able to detect your presence during the game.
Piles of Raw spirit shards can be found scattered around on the ground throughout the spirit plane. The amount of Shards Collected is displayed in a counter near the upper-right corner of your screen. You can collect a maximum of 60 shards per game. The piles of shards are slow to respawn and spawn points are entirely individualized - other players picking up shards will not affect which are available to you.
Return to TopFamiliar FormsThis table details which two types of familiars will be instantly opposed to each familiar form.
Return to TopRewardsAfter the game has ended, you have the option to pick one of two rewards from Pikkenmix. (You can also claim your reward from Pikkupstix in Taverley.) He'll offer to either give you a Triple Charm Drop Enhancer, or give you a Box of summoning ingredients. Please note, you CANNOT use the Lunar Magicks spell "NPC Contact" to obtain your reward from Pikkupstix.
PLEASE NOTE: If you start a game of Familiarisation before collecting your reward from the previous week, you will only be able to collect a maximum of 30 Raw Shards for that game and will not be able to collect a second charm drop enhancer; therefore, it is highly recommended that you always collect your reward before playing another game. Return to TopCreditsWritten By: The Tip.It Crew Special thanks to: Codguy, DaDieselDude05, Jaffy1, SerpentEye, Siobhana, Vulxai Thanks to: agreatmonk, Andergraiden, Baffler, bloodneck, Cowman_133, doodlebug86, Drazhar44, Dullmage, Etpelletier, gtahell, Guydabest, Howlin0001, Jabawoki13, Lady_Shahdie, laura0077, mullen32, Paw_Claw, Sirbrandon39, Smellysocks, Warriormonkx Last updated by: Baffler Last updated on: 27-Nov-2012
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