Jagex was hard on fix work ... here go last batch of bugfixes.
5th December 2003 - RS2 bugfixes - part 3
Today's RS2 fixes and changes:fixed: Sheep attacking you when you sheared them fixed: Sometimes you didn't go through the Al Kharid gate after paying fixed: High level cooks couldn't burn meat for the witch's potion quest fixed: Monsters less than half your level were still attacking fixed: The crumble undead spell didn't work fixed: Players never got skulls for attacking other players with skulls fixed: There were no woodcutting level requirements fixed: The amulet of accuracy had no stats fixed: Some fishing level requirements were wrong fixed: You could walk off Falador castle and walk around in mid air fixed: You could not get off ships in low detail mode fixed: Wormbrain couldn't be killed with magic fixed: You couldn't telegrab the items in the museum fixed: Silverlight didn't have bonuses against demons fixed: The highwayman told you to stand and deliver when already dead fixed: Black axes were unwieldable fixed: Druids respawned far too slowly We also fixed a number of typos and small graphical issues which are not worth listing.
Also by popular request - the following monsters shouldn't block your way any more: hobgoblins, all types of spider, white wolves and greater demons.
Many monsters will still block. I may be making more monster types none blocking over the next week as well.