RS2 bugs fixed and FAQ online. » 

2nd December 2003 - RS2 Bugs fixed today

Thanks for all your feedback, today we have fixed several RS2 bugs.

Fixed: A bug causing the server to crash and forget recent events
Fixed: Wrong message on gem mining
Fixed: A bug preventing the game from loading on some web-browsers
Fixed: Invisible blockages in Falador, that make it hard to walk around
Fixed: Taverly Dungeon said "invalid teleport" when you tried to enter
Fixed: Warhammers had wrong price
Fixed: A bug causing the client to sometimes lock up at random
Fixed: Pkers not getting skull on failed spell
Fixed: A bug causing the client to lose connection to the server at random.
Fixed: Top floor of Entrana ship missing barrier
Fixed: Incorrect ladder in windmill
Fixed: Posion retained even after death
Fixed: Route around back of draynor manor blocked
Fixed: Kill stealing with wind-strike in non-multiway combat zone
Obviously there is still a lot to work on. So we'll keep at it. This is a very complex game indeed, and we're expecting to fix/improve many more things yet.



2nd December 2003 - RuneScape 2 FAQ Updated

Hi - we've updated the RuneScape 2 Frequently Asked Questions page to answer some of the more common queries that players have been asking about the RS2 beta.
You can find the RS2 FAQ in the same place as before, in the 'F.A.Q.' section linked from our front page.

It's certainly worth having a look at this if you're not aware of some of the in-game text effects that RS2 offers!


All news taken from Runescape.com.
The Runescape2 FAQ mentioned is found on the Runescape.com website.

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