This minigame has been rated as Low-Risk. See the minigames for a definition of high and low risk.
The Artisans Workshop is an area in south-east Falador which provides several opportunities for Smithing training. To get to the Artisans Workshop simply teleport to Falador and run south-east until you find a building full of dwarves with a large furnace in the middle just south-east of the mining guild. The first time you visit the workshop, talk to Aksel who will explain the various areas of the workshop to you.
Clicking any room will take you to the guide section of that room.
A minimum of level 30 Smithing is required to train in the Artisans Workshop. However, a higher Smithing level will allow access to more of the workshop. Each room has a specific Smithing requirement described below.
While in the workshop you need to provide your own ores which must be made into ingots before they can be used to train in the workshop. To make ingots, use your ore on the smelter in the middle of the room, and then withdraw the ingots from the smelter. You can use noted ore. Each level of ingot requires a different amount of ores to make and can only be used in certain sections of the workshop. Each section of the workshop uses the following ingots:
Burial Armour Room (Levels 30+)
To start making dwarven burial armour, head to the back of the workshop on the ground floor and speak to Suak. He will then convince Sten to show you how to make burial armour. The level of ingots to use is determined by the kind of dwarf that you are making armour for.
The higher leveled armour you make, the more experience you will gain from making it. Likewise, using more valuable materials will also yield more experience. Additionally if you make whichever item Suak is teaching about you will gain 10% additional experience from making it.
Cannon Room (Level 62+ Members Only)
To start repairing cannons head down to the basement and all the way to the back where Isak is. Start by talking to Isak and picking up the three moulds from the table near the furnace. In addition you will also need level 2 steel ingots, which are the only type of ingots that can be used in this room. Once you have the moulds, level 2 steel ingots, and a hammer follow this process to begin repairing cannons.
Fix the Base
Fix the Stand
Fix the Barrel
Fix the Furnace
Test the Cannon
Ceremonial Sword Room (Level 70+ Members Only)
The ceremonial sword room provides the fastest XP rates but also requires the most resources and has the highest Smithing level requirements. To make a ceremonial sword you will need a hammer, a pair of tongs from the table near the entrance, level 4 ingots of your chosen material, and sword plans which can be gotten from Egil or Abel who will be wandering around the room.
Making Ceremonial Swords
Begin smithing the sword by using the ingot on the furnace to heat it. Once it has been heated up, use it on the anvil to start the smithing process. The following interface will appear.
The goal is to make the sword on the bottom match the sword on the top as closely as possible. To hit the sword click the hammer icon above or below the section you wish to hit. On the left you can select how hard you wish to hit the sword.
It is also important to note that if you hit more than a 6 anywhere but the tip of the sword it will break and you will gain no xp from it! Once the cooldown meter hits 0 the sword will be too cool to work with anymore and you will need to speak with either Egil or Abel to get it scored. You will receive a percentage of the perfect xp depending on how closely your sword matches the plans. Additionally, when smithing mithril, adamant, or rune swords with at least 80% accuracy you have a chance of getting a crystal triskellion fragment.
To start building mine cart tracks, head down the stairs and speak to Sten. Tracks are made of level 1 bronze, iron, or steel ingots. There are various trays of ingots around the room provided for you, you do not need to make these yourself. Each track piece is made up of 5 components: a base plate, rails, spikes, joints, and ties. Each piece has a Smithing level required to make listed below.
Once all of the components are built they can be combined together in the following order to create a piece of track: rails, base plate, spikes, joints, ties. Each of these components requires 1 additional Smithing level than was required to build it to add it to the track. Building a complete section of bronze track nets 34 additional XP, a complete section of iron track 46 additional XP, and a section of steel track 79 additional XP. You can also earn 5 additional XP points per section for laying completed sections of track in the cart lines down the tunnel.
As you spend time working in the Artisans workshop you will gradually gain respect from the workers there. This respect can be exchanged with Elof downstairs for additional rewards.
Original Guide by: TecMaster532
Special thanks to: Cowman_133
Thanks to: All_Bogs, Andro, darkelfdad, Skyrebel, Wyvren2000, Zamers
Last updated by: Wyvren2000
Last updated on: 30-Jul-2013
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