Summoning Guide
Introduction
Summoning is a complex skill that allows you to invoke many types of assistance from a wide variety of creatures.
It also allows you to have different pets such as dogs, birds, reptiles and wild animals.
The bulk of summoning experience is earned by creating pouches to summon animals - the experience for actually
summoning familiars and using their special spells is only a fraction of that. Players do earn combat experience for
damage done by familiars (the Familiars table specifies which type of experience will be
received). Summoned familiars offer many benefits, both automatic and via scrolls, and it's worth exploring what
they can do for you.
The most time-consuming part of summoning is acquiring the charms required to make pouches. Charms are not
tradable and can only be obtained by killing certain monsters that drop them. In addition, charms may also be
obtained from thieving chests in Dorgesh-Kaan, and by exchanging zeal at Soul Wars. Since the monster drop quantity
is usually 0 or 1 (dragons may drop 2 or 3), this takes a great deal of time. Players are expected to collect these
through slayer tasks and normal combat training.
Additionally, summoning requires an investment of pure cash, because the shards required to make pouches sell for
25gp at summoning shops. However, some costs can be recovered through selling pouches to other players, hi alching
them, or swapping pouches back to an NPC for more shards.
Summoned familiars now remain for an extended time and do not require renewal. Summoning points are used as a
continuous drain, like prayer. These points do not restore themselves - a summoning potion or a visit to a
summoning obelisk is needed.
Familiars have unique abilities - they may be able to assist you in a fight, boost your combat or skill levels,
collect materials at random, and in some cases even carry items for you! Lower level familiars are useful to players
with lower overall skills. We encourage players to try out the familiars - grinding for experience just making
pouches misses out on the special capabilities that are available.
Beginner's Walkthrough
This section will address the materials and actions needed to get to level 18 summoning while conserving valuable
charms.
The table below shows what quantity of each pouch is needed to reach the next level - it's best to do the
highest pouch you can make in order to get the most xp out of your charms. Make the summoning pouches at the obelisk
in the cellar by using a blank pouch on the obelisk and selecting from the menu, the same method learned in the
quest. Make the pouches into summoning scrolls for additional (but very minuscule) xp.
- Make 95 dreadfowl pouches from 95 raw chickens (easiest source is Rufus in the shop north of Canifis bank.)
Also purchase 95 pouches (which cost 1 gp, and stack) and 760 shards (19,000 gp, these also stack) from Pikkupstix.
Make the Dreadfowl summoning pouches at the obelisk in the cellar by using a blank pouch on the obelisk and selecting
from the menu, the same method learned in the quest. Make the pouches into summoning scrolls for additional (but very
minuscule) xp.
- Next 54 Spirit spider pouches are needed, made from 54 spider carcasses, 54 pouches and 432 shards (10,800
gp). (Making scrolls from them is optional.)
- Thorny snail summoning pouches are offered next, but do them only if thin snails are easier to get than spider
carcasses: the experience is the same, but an additional shard must be purchased. For spiders or snails, 72 are
needed to achieve level 16. This would require 72 raw thin snails, along with 72 pouches and 648 shards (16,200 gp).
Thin snails are dropped by various coloured snails (levels 9 to 20) in Mort Myre Swamp. Players who have completed
the In Aid of the Myreque quest can purchase thin snails at the Burgh de Rott general store. (Again, making scrolls from the pouches is optional.)
- To reach level 18 requires 36 granite crab pouches, which are the best use of gold charms until level 40.
These require 36 iron ore, along with 36 pouches and 252 shards (6,300 gp).
- Level 18 allows you to summon Desert wyrms, but there are several important changes. First is that you need a
green charm, which is a much less common drop from lower level monsters. Second is that the number of shards jumps
dramatically, to 45 per pouch (1125 gp per pouch versus 175 gp for granite crab!) Copying the last example, which
required 775.9 xp, only 25 desert wyrm pouches are needed ... but the shards will cost a whopping 28,125 gp.
At level 16 you have reached the peak efficiency for
using gold charms as a beginner - making Granite crab summoning pouches using iron ore to earn 21.6 xp each. Gold
charms do not come into use again until level 40 (requiring marigolds!), so you will want to make granite crab
pouches from gold charms for quite a while.
Cost to level 18+: 80,675 gp
At this point, you should have exhausted your quest reward gold charms. Where do you get more charms? From
killing monsters! This is the time-consuming part, which makes killing spiders and snails seem entertaining ...
charms are not a 100% drop, so effort is required. There are many monsters that drop charms; Jagex examples are Fire
giants, Ice giants, Ogres, Jogres, and Blue dragons. Slayers may also wish to seek charms from Abyssal Demons,
Banshees, Basilisks, Bloodvelds, Brine Rats, Cave Horrors, Crawling Hands, Dark Beasts, Infernal Mages, Warped
Tortoises, and others. The above monsters tend to give a charm drop every few kills. Tip.It players have found that
Ice warriors, Giant rock crabs, Bloodworms, Iron dragons, and various different monsters also drop charms, but at
less reliable rates. Slayer monsters seem no more likely to drop charms than others, and some monsters do not drop
them at all. All of the monsters in the Chaos Tunnels drop charms, and as a
multi-combat environment it's ideal for using familiars.
An alternative method to obtaining charms is through the use of your Hunting skill. If you have at least level 72
Hunter, you can catch Charm sprites for charm slices which can be
combined to form summoning charms.
Thieving the chests in Dorgesh-Kaan is another way to get summoning charms.
Some charms are actually secondary ingredients and still require a basic "colour" charm. Abyssal charms
are dropped by abyssal leeches, walkers and guardians. Obsidian charms are dropped by
TzHaar monsters. Void charms can be purchased from Void Knights using Pest Control commendation points at the Void Knight Outpost. The Talon beast charm is
dropped by Nail Beasts met at random during the Temple Trekking minigame.
Making Pouches

 |
The item on the top left is a single Summoning Pouch, and on the bottom
left is a single Spirit shard. Both of these items are base materials for creating Summoning Pouches, and can be
purchased from summoning shops (Pikkupstix, Gu'Tanoth and Mort Myre). To the right are the
four colours of charms, a third base object needed to create Summoning Pouches. Each pouch requires a charm to be
created. |
|
Making a Pouch is fairly simple, however, sometimes the materials required are a bit of a pain to get. In order
to construct a pouch, you need five things:
- Required Summoning Level
- One Pouch (bought from Summoning Shop)
- Spirit shards (also bought, see table below for number.)
- One basic Charm (see table below for colour.)
- Secondary Ingredient (see table below.)
Keep in mind that this is just for one pouch! However, Pouches, Spirit shards, and the basic Charms are all
stackable, giving you a lot of inventory space for secondary ingredients.
Once you have enough materials to make how many Pouches you're going to make on one trip, head to a Summoning
Obelisk (See Locations section). Click on the Obelisk and select to infuse your pouches. Once
you do this, a panel will show up with all of the pouches there are, but the pouches that you can make are lit up (be
sure to scroll down if you do not see the one you desire). Right-click on the pouch you want to make, and select
"Make All" (or how many you want to make). That's all it takes to make Summoning Pouches.
Pets
Pet shops are located in Yanille and in Taverly. They sell puppies for 500 gp, they have incubators for hatching
pets from eggs, and they sell some exotic pet food: flies, beetle bits, and nuts, for 10 gp each. The owners will
also give good advice about how to feed your pets. Additional overall pet information is given in the More About Pets subsection.
Dogs
You are able to buy puppies from pet shops for 500 gp. Just ask the owner, "How much is that doggy in the
window?" You cannot buy another until you house the one you have into your Player-Owned House's Menagerie.
Feed your dog raw meat: beef, bear or rat meat. (Dogs will not eat fish, chicken, rabbit, bird or kebbit.)
| 1 |
Bulldog |
 |
Raw meat |
 |
| 1 |
Terrier |
 |
Raw meat |
 |
| 1 |
Sheepdog |
 |
Raw meat |
 |
| 1 |
Greyhound |
 |
Raw meat |
 |
| 1 |
Dalmatian |
 |
Raw meat |
 |
| 1 |
Labrador |
 |
Raw meat |
 |
Eggs
Level 30 summoners and above are able to incubate eggs to hatch them as pets. Eggs are brought to maturity in the
pet shop incubators at the appropriate summoning level. Despite what the proprietor says, you do not need to stay
near the incubator. It takes more than a few minutes, so doing a task and returning is a good idea.
| 30 |
 |
Speak to the Penguin Keeper at the Ardougne Zoo. Must have 30 summoning to get egg. |
 |
Raw fish |
Penguin |
| 50 |
 |
Very rare reward from a Birds Nest*. |
 |
Ground fishing bait as a chick.
Fishing bait as an adult. |
Raven |
* A great way to get Birds Nests is from Manage Thy Kingdom unlocked after completing the quest, Throne of Miscellania.
God birds have 3 stages of maturity: Hatchling, Bird and Raptor/Owl/Hawk. They eat fishing bait, but you must
grind it with a pestle and mortar to feed the chick/hatchling. You cannot have more than one god bird at a
time. If you put an egg into the incubator while you still own a god bird, when you retrieve the incubated egg it
will vanish.
| 70 |
 |
Possible reward from a Birds Nest*. |
Guthix chick |
Guthix bird |
Ground fishing bait as a chick.
Fishing bait as an adult. |
Guthix
Raptor |
| 70 |
 |
Possible reward from a Birds Nest*. |
Saradomin chick |
Saradomin bird |
Ground fishing bait as a chick.
Fishing bait as an adult. |
Saradomin
Owl |
| 70 |
 |
Possible reward from a Birds Nest*. |
Zamorak chick |
Zamorak bird |
Ground fishing bait as a chick.
Fishing bait as an adult. |
Zamorak Hawk |
* A great way to get Birds Nests is from Manage Thy Kingdom unlocked after completing the quest, Throne of Miscellania.
| 85 |
 |
Obtained as an uncommon drop by killing Vultures (level 31). |
 |
Ground fishing bait as a chick.
Fishing bait as an adult. |
Vulture |
| 90 |
 |
Can be found on Cairn Isle (north-west of Shilo Village). Must have 90 summoning to pick up egg. |
 |
Flies |
Chameleon |
| 99 |
 |
Obtained as a drop from Black, Blue, Green or Red Dragon. (Metal dragons do not drop eggs.) Requires 99
summoning to get drop. Each coloured egg produces a small hatchling dragon, which matures into a baby dragon of the
same matching colour. |
 |
Large amounts of raw meat, fish or chicken |
Baby
Dragon |
Hunted Pets
Hunters may choose to trap themselves a special pet, but there is also a summoning requirement for each of them.
These come in various colours, shapes, and sizes of the species decribed below. Two types require bait. See the table
below.

Baby gecko |
27 |
10 |
North-west of Karamja shipyard (fairy ring DKP) |
Box trap |
None |
100 |
Flies and beetle bits |
 |

Baby platypus |
48 |
10 |
Can be caught on the beach south of Oo'glog after the completion of As a First
Resort |
Box trap |
Lure to box trap with smouldering Lavender |
205 |
Raw fish or Ground fishing bait as a baby,
Raw fish or Fishing bait as an adult. |
 |

Baby squirrel |
29 |
60 |
South of Mind runecrafting altar and Rupert's Tower |
Net trap |

Nuts |
152 |
Nuts |
 |

Baby raccoon |
27 |
80 |
Near Body runecrafting altar west of Barbarian Village and west of Falador near agility shortcut. |
Box trap |
None |
100 |
Raw meat and fish |
 |

Baby monkey |
27 |
95 |
Southern Karamja, from Shipyard to Tai Bwo Wannai and from Shilo Village all the way north |
Box trap |

Banana |
100 |
Bananas |
 |
Soul Wars
Players who take part in the Soul Wars minigame can purchase special pets, made
from the heads (or hand) of slain monsters. To obtain them, simply provide the Nomad with the appropriate trophy
after you have enough Zeal. These pets do not grow up, but require feeding with some unusual items.
Other
| 4 |
N/A
Rune Guardian |
After the completion the quest Rune Mechanics, you will receive a Rune
Guardian to use a pet. It does not physically eat anything, rather, it needs to be recharged by visiting a
Runecrafting Altar. It can also be stored multiple times inside your POH Menagerie.
The Rune Guardian can also have its colour changed by using it on any Runecrafting altar, other than the Ourania
Altar; each altar will give a different colour. |
Visiting a Runecrafting altar will decrease it's hunger |
 |
| 20 |
N/A
Broav |
During the quest While Guthix Sleeps, you will come across a special pitfall
trap. It must be baited with Mort Myre Fungus, and you will have a chance to catch an unconscious broav. Take it back
to the Feldip Hills Hunting Expert, and after a cutscene it will become conscious. |
Mort Myre Fungus |
 |
| 40 |
Giant
Crab |
Kill Mogres (level 60) at Mudskipper Point until you get a Crunchy claw token. (May need to kill 50-100.) See Murphy at Port Khazard to retrieve your
diving equipment and visit the Mogres in the underwater kingdom (requires Pirate Pete subquest of Recipe for Disaster). Give your token to Nung to buy a baby giant crab. |
Raw fish |
 |
| 71 |
N/A
Ex-ex parrot |
You can obtain this pet after completing the Rocking Out quest. You must speak
to Bill Teach to obtain a Magical Cage. Then speak with 50 Ships Mufasa to obtain an Ex-parrot. Put the dead parrot
in the cage and then use the cage on the stone slab outside of the Cave Horror dungeon on Mos Le'Harmless. The
bird will become an Ex-ex-parrot. It is obtained in the adult stage, there is no baby Ex-ex-parrot. The Ex-ex-parrot
requires feeding less frequently than most pets. |
Rock Fragments* |
 |
| 72 |
Cute Phoenix
Eggling |
You can obtain this pet after completing the In Pyre Need quest. Then, after
leaving the lair after fighting the Phoenix, there is a slim chance you will get lost and arrive at a phoenix egg.
This egg can be hatched by either clapping or kicking the egg. To obtain a Cute Phoenix Eggling, you must clap. |
Ashes |
N/A |
| 72 |
Mean Phoenix
Eggling |
You can obtain this pet after completing the In Pyre Need quest. Then, after
leaving the lair after fighting the Phoenix, there is a slim chance you will get lost and arrive at a phoenix egg.
This egg can be hatched by either clapping or kicking the egg. To obtain a Mean Phoenix Eggling, you must kick the
egg. |
Ashes |
N/A |
*Rock Fragments can be obtained by using a chisel on the stone slab outside the Cave Horror dungeon on Mos
Le'Harmless.
More About Pets
The pet interface (same menu button as the
familiar interface) tells you the exact status of your pet. It shows both its hunger level and how far it has grown.
If your pet's hunger level gets to 78%, the numbers will turn red. At 86%, your character will pop up in your
chat box, saying "I think it's hungry!" At 94%, you will get another warning. At 100% ... your pet will
run away forever.
If you do not have the proper food to feed your pet, or the time to give it attention (such as in combat), just
pick it up - this will stop its hunger from increasing, so it won't run away before you can feed it.
Unlike cats, you must continue to feed the summoning adult pets regularly, just as you did while raising them.
Additionally, pets can be stored in a player-owned house by use of the menagerie, a feature that requires level 38 Construction and allows for the
storage of more pets.
Formerly, you were only allowed to have one of a specific pet, but the menagerie has changed this restriction. If you store a gecko (or dog, or god
bird) in your menagerie, you can raise another one. You cannot have two out of the menagerie at once, though. Also,
Jagex allows only one follower (either a familiar or a pet) behind you at any time. Pets are permitted on most
transportation (teleports, gliders, boats, balloons, canoes, and magic carpets).
If you die with your pet out, you will lose your pet.
The number of total pets you can own increases with your summoning level. At level one, you can have two pets.
Ten levels later, you can have two more pets. Every ten levels, you can own two more pets. So at level 78, you could
own up to 16 pets.
Familiar Interface
You can command your familiar in one of two ways. The quickest way is to use the menu available upon right
clicking the summoning icon near the world map. Also available from this menu is the familiar detail tab which will
allow you to use all the commands as well as giving more detail on your familiar. You can see the options below.
There are 8 options on this. The first option will bring up the Follower Details tab, allowing
you to command your familiar. The last option allows you to choose your left-click option which is explained below.
The other 6 options are shortcuts for commands in the Follower Details tab which will be
explained below.
If you view the follower details tab, you can see more details about the familiar as well as command your
familiar. You can see all of these options explained below.
- Cast Scroll: Clicking on this will activate your familiar’s scroll, which can have one of a variety of
different effects, depending on what familiar you are using. View each familiars scroll in the Scrolls
section. You can also hover over this to view the name of the scroll and how many special points it uses. Above this
box, you can view how many special points your familiar has remaining, out of a maximum of 60.
- Attack: If you want your familiar to attack a certain person or monster, click this and select your target and
your familiar should quickly move to attack it. There are certain familiars that are non-combat and thus will not
attack when told to.
- Take BoB: If your current familiar is a beast of burden (Can hold items), than this can be used to withdraw all
of the items that it is holding. This can also be used for foragers, which will gather items and keep them in its
inventory. If you don’t have enough inventory space to withdraw all of the items, then it will take as many as
you can hold, and leave the rest in there.
- Renew Familiar: When your familiar’s timer runs below 3 minutes, you will have the option to renew it.
This uses up a pouch and as many summoning points as it normally would but it keeps your familiar is alive, which is
especially helpful when you have a Beast of Burden with a lot of items held. This would prevent it from dropping all
of those items on the ground.
- Call Follower: If your follow is dragging behind a little bit or is getting stuck behind an obstacle, you can
use this to call your familiar up to you. If there is not enough room for your familiar where you are currently
standing, then it will disappear and come back when you are in an area with enough room for it.
- Dismiss: You can use this to dismiss your familiar when you no longer need it. If you are in an area where you
are being attacked too much to click to confirm the dismissal, you can right click and “Dismiss now”
which will delete it without a confirmation.
- Time Left: This hourglass shows how long your familiar has left until it disappears.
- Summoning Points: This shows how many summoning points you have left. If you have a familiar summoned, your
points will slowly go down, and you need summoning points to summon a familiar, which varies per familiar.
To make certain things more convenient, you are able to left click the summoning icon to quickly perform any
task, such as casting your familiars scroll, or visiting the familiar details tab. You can change what left clicking
does by right clicking the summoning icon and selecting “Select left-click option". You can see the
options for this below.
Familiars
Familiars are summoned using pouches. The table below lists familiars, their innate
abilities, and their special move activated by the related scroll. The xp for creating a scroll and using a scroll is
the same amount in most cases (a small fraction). The initial summoning point cost to activate the familiar is
listed, along with the number of minutes it will remain. (Summoning points will continue to drain while it is used.)
The bolded words show the familiar's best ability, but carrying abilities are also bolded for convenience.
If a familiar's time expires, it will drop whatever it is carrying on the ground. You get a one minute and a
30 second warning when its time is about to expire.
If your familiar is within two and a half minutes of expiration, you can press the "Renew Familiar"
button (if you have another pouch in your inventory) to restore the timer to full. This is especially helpful for
beasts of burden.
Using a right-click ability costs some summoning points. If your summoning points get down to zero, the familiar
will still function, but you cannot invoke the right-click ability.
| 1 |
Spirit Wolf |
1 |
0.1 |
6 |
Fights (level 26) Attack |
Makes NPC foes flee (great for wilderness!) |
3 |
| 4 |
Dreadfowl |
1 |
0.1 |
4 |
Fights (level 26) Magic
Farming Boost (1) |
Magic attack that inflicts up to 30 damage |
3 |
| 4 |
Meerkats* |
1 |
1 |
40 |
Right click options to be used as a sextant, and to dig for Treasure Trail items |
Will dig up a Treasure Trails casket without disturbing the wizard defending it. |
3 |
| 10 |
Spirit Spider |
2 |
0.2 |
15 |
Fights (level 25) Controlled
Forages red spider eggs |
Spawns a random number of red spider eggs on the ground |
6 |
| 13 |
Thorny Snail |
2 |
0.2 |
16 |
Fights (level 26) Ranged
Carries 3 items |
Attack that can deal up to 80 damage |
3 |
| 16 |
Granite Crab |
2 |
0.2 |
18 |
Fights (level 26) Defence
Forages big net fish when fishing, gives small amounts of fishing experience
Boosts Fishing +1 |
Temporarily boosts Defence +4 |
12 |
| 17 |
Mosquito |
4 |
0.5 |
12 |
Fights (level 32) Attack |
Sends it to attack enemy |
3 |
| 18 |
Desert Wyrm |
1 |
0.4 |
19 |
Fights (level 31) Strength
Boosts Mining +1
Right-click to Forage ores |
Magic attack that deals up to 50 damage and stuns opponent |
6 |
| 19 |
Spirit Scorpion |
2 |
0.9 |
17 |
Fights (level 51) Controlled |
Makes your next ranged attack mildly poisonous if using poisonable ammo |
6 |
| 22 |
Spirit Tz-Kih |
3 |
0.9 |
18 |
Fights (level 53) Magic
Right-click "Despair" drains opponent's prayer |
Hits two nearby targets for up to 70 damage each |
6 |
| 23 |
Albino Rat |
3 |
2.3 |
22 |
Fights (level 37) Attack |
Puts 4 cheese in rat's inventory |
6 |
| 25 |
Spirit Kalphite |
3 |
2.5 |
22 |
Fights (level 39) Defence
Carries 6 items |
Hits up to 20 damage on up to 5 nearby opponents |
6 |
| 28 |
Compost Mound |
6 |
0.6 |
24 |
Fights (level 37) Strength
Forages compost and seeds
Boosts Farming (+1 + 2%)
Fills bucket with compost |
Fills nearby compost bin with compost or maybe supercompost |
12 |
| 29 |
Giant Chinchompa |
1 |
2.5 |
31 |
Fights (level 43) Ranged
Chance of exploding in combat, damaging nearby targets |
Explodes chinchompa, damaging nearby targets |
3 |
| 31 |
Vampyre Bat |
4 |
1.5 |
33 |
Fights (level 44) Controlled
Light enhancer
Heals itself slightly |
Inflicts up to 120 damage; chance of restoring 20 of your LP |
4 |
| 32 |
Honey Badger |
4 |
1.6 |
25 |
Fights (level 45) Strength
Chance of attacking again without delay |
Boosts its attack and strength by reducing its defence |
12 |
| 33 |
Beaver |
4 |
0.7 |
27 |
Does not fight
Forages logs and planks
Acts as knife in Fletching
Boosts Woodcutting +2 |
Cuts up to three logs from nearby tree |
3 |
| 34 |
Void Ravager |
4 |
0.7 |
27 |
Fights (level 46) Strength
Forages ore
Boosts Mining +1
and +1 invisible |
Teleports you to Pest Control Landers |
3 |
| 34 |
Void Spinner |
4 |
0.7 |
27 |
Fights (level 40) Defence
Heals you for 10 LP regularly |
Teleports you to Pest Control Landers |
3 |
| 34 |
Void Torcher |
4 |
0.7 |
94 |
Fights (level 46) Magic
Right-click "Strike" hits 10 extra points of damage |
Teleports you to Pest Control Landers |
3 |
| 34 |
Void Shifter |
4 |
0.7 |
94 |
Fights (level 46) Attack
Like "ring of life", teleports you from combat to Void Knight outpost if you have less than 10% health
left |
Teleports you to Pest Control Landers |
3 |
| 36 |
Bronze Minotaur |
9 |
3.6 |
30 |
Fights (level 50) Defence |
Magic attack that deals up to 40 damage, chance of stunning |
6 |
| 40 |
Bull Ant |
5 |
0.6 |
30 |
Fights (level 58) Controlled
Carries 9 items |
Restores run energy; more energy for higher agility level |
12 |
| 41 |
Macaw |
5 |
0.8 |
31 |
Does not fight
Forages herbs
Gives remote view
Improves herb drops |
Chance of creating herbs |
12 |
| 42 |
Evil Turnip |
5 |
2.1 |
30 |
Fights (level 62) Ranged
Forages evil turnip slices
Heals self when using ranged |
Magic attack which lowers opponent's ranged skill |
6 |
| 43 |
Spirit Cockatrice |
5 |
0.9 |
36 |
Fights (level 64) Magic
Forages cockatrice eggs
Right-click "Drain" lowers foe's combat stat |
Deals up to 100 damage, as well as reducing a combat skill by 3 (varies by cockatrice type) |
3 |
| 46 |
Iron Minotaur |
9 |
4.6 |
37 |
Fights (level 70) Defence |
Magic attack that deals up to 60 damage, chance of stunning |
6 |
| 46 |
Pyrelord |
4 |
2.3 |
32 |
Fights (level 70) Strength
Firemaking boost +3
Acts as tinderbox, +10xp bonus |
Crafts gold jewellery from bars without furnace |
6 |
| 47 |
Magpie |
5 |
0.9 |
34 |
Does not fight
Forages jewellery |
Boosts Thieving skill +2 |
12 |
| 49 |
Bloated Leech |
5 |
2.4 |
34 |
Fights (level 76) Attack |
Sacrifice LP to cure poison, disease and stat reduction |
6 |
| 52 |
Spirit Terrorbird |
6 |
0.8 |
36 |
Fights (level 62) Controlled
Carries 12 items |
Restores run energy (50% of your agility level); 2 level Agility boost |
6 |
| 54 |
Abyssal Parasite |
6 |
1.1 |
30 |
Fights (level 86) Magic
Carries 7 pure/rune essence
Abyssal Prayer drain slowed |
Magic attack that gives you ten prayer points if it hits |
6 |
| 55 |
Spirit Jelly |
6 |
5.5 |
43 |
Fights (level 88) Strength |
Magic attack which deals up to 120 damage and lowers enemy's Attack |
6 |
| 56 |
Steel Minotaur |
9 |
5.6 |
46 |
Fights (level 90) Defence |
Magic attack that deals up to 90 damage, chance of stunning |
6 |
| 56 |
Ibis |
6 |
1.1 |
38 |
Does not fight
Forages when fishing, gives small amounts of fishing experience
Boosts fishing +3 |
Produces raw fish 'rain' up to bass |
12 |
| 57 |
Spirit Graahk |
6 |
5.7 |
49 |
Fights (level 93) Strength
Hunter boost +5
Strikes twice if it must move to enter combat
Can teleport you to Horned Graahk (Karamja) hunting area |
Sends it to attack enemy |
3 |
| 57 |
Spirit Kyatt |
6 |
5.7 |
49 |
Fights (level 93) Attack
Hunter boost +5
First attack hits up to triple damage if summoned or called directly into combat
Can teleport you to the hunting area south of the Piscatoris fishing colony |
Calls it directly into combat for instant attack |
3 |
| 57 |
Spirit Larupia |
6 |
5.7 |
49 |
Fights (level 93) Controlled
Hunter boost +5
Can teleport you to Feldip Hills hunting area |
Magic-based attack, also drains enemy's Strength |
6 |
| 58 |
Karamthulhu Overlord |
6 |
5.8 |
44 |
Fights (level 95) Ranged
Right-click "Drown" (water spell) |
Deals up to 160 damage on target |
3 |
| 61 |
Smoke Devil |
7 |
3 |
48 |
Fights (level 101) Magic
Right-click "Flames" (fire spell) |
Deals up to 80 damage on 6 adjacent opponents |
6 |
| 62 |
Abyssal Lurker |
7 |
1.9 |
41 |
Fights (level 93) Controlled
Carries 7 pure/rune essence |
Boosts Agility and Thieving by 4 points |
20 |
| 63 |
Spirit Cobra |
7 |
3.1 |
56 |
Fights (level 105) Attack |
Turns egg (raven, penguin, vulture, blue, red, green, chicken) into variant cockatrice egg to make pouch |
3 |
| 64 |
Stranger Plant |
7 |
3.2 |
49 |
Fights (level 107) Controlled
Boosts Farming (+1 + 4%)
Forages strange fruit |
Attack with 50% chance of poison and 20 damage |
6 |
| 66 |
Mithril Minotaur |
9 |
6.6 |
56 |
Fights (level 112) Defence |
Magic attack that deals up to 120 damage, chance of stunning |
6 |
| 66 |
Barker Toad |
7 |
1.0 |
8 |
Fights (level 112) Strength
Right-click "Cannon" (must be loaded with cannonball) |
Deals up to 180 damage on opponent |
6 |
| 67 |
War Tortoise |
7 |
0.7 |
43 |
Fights (level 86) Defence
Carries 18 items |
Boosts Defence +8 |
20 |
| 68 |
Bunyip |
7 |
1.4 |
44 |
Does not fight
Heals you for 20 LP regularly
Converts fish into water runes |
Provided you have Cooking level to cook, you can eat raw fish |
3 |
| 69 |
Fruit Bat |
7 |
1.4 |
45 |
Does not fight
Forages fruit and seeds
Light enhancer
Gathers fruit on Karamja |
Produces random fruit nearby |
6 |
| 70 |
Ravenous Locust |
6 |
1.5 |
24 |
Fights (level 120) Attack
Can eat enemy's food
Remote view |
Destroys enemy player's food |
12 |
| 71 |
Arctic Bear |
8 |
1.1 |
28 |
Fights (level 122) Controlled
Boosts Hunter +7
Counts as 2 arctic camouflage
Teleport to Snow Hunting area |
Magic attack that deals up to 150 damage; chance of stunning |
6 |
| 72 |
Phoenix |
8 |
7 |
30 |
Fights (124) Magic
Right click Ash-Blast blinds opponents for a few seconds, reducing their chance to hit |
Revives phoenix from ashes when it dies in combat. |
12 |
| 73 |
Obsidian Golem |
8 |
7.3 |
55 |
Fights (level 126) Strength
Boosts Mining +7 |
Boosts your Strength +9 |
12 |
| 74 |
Granite Lobster |
8 |
3.7 |
47 |
Fights (level 129) Defence
Forages fish when fishing, gives small amounts of fishing xp
Boosts Fishing +4 |
Inflicts up to 140 damage; lowers opponent's Defence by up to 5 |
6 |
| 75 |
Praying Mantis |
8 |
3.6 |
69 |
Fights (level 131) Attack |
Binds, deals magic-based damage, and drains enemy's Prayer |
6 |
| 76 |
Adamant Minotaur |
9 |
7.6 |
66 |
Fights (level 133) Defence |
Magic attack that deals up to 160 damage, chance of stunning |
6 |
| 76 |
Forge Regent |
8 |
1.5 |
45 |
Fights (level 133) Ranged
Acts as tinderbox, +10xp bonus
Right-click "Fireball" flames hit up to 6 enemies for up to 50 damage each |
Magic attack that can disarm enemy's weapon or shield |
6 |
| 77 |
Talon Beast |
8 |
3.8 |
49 |
Fights (level 135) Strength |
Three magic attacks |
6 |
| 78 |
Giant Ent |
8 |
1.6 |
49 |
Fights (level 137) Controlled
Forages oak logs
Converts pure essence to earth/nature runes
Increased yield when harvesting fruit trees, belladonna, bushes and cactus |
Deals up to 110 damage on up to 3 opponents; chance of acorn drop |
6 |
| 79 |
Fire Titan |
9 |
7.9 |
62 |
Fights (level 139) Magic |
Boosts your LP and Defence significantly |
20 |
| 79 |
Ice Titan |
9 |
7.9 |
64 |
Fights (level 139) Attack |
Boosts your LP and Defence significantly |
20 |
| 79 |
Moss Titan |
9 |
7.9 |
58 |
Fights (level 139) Strength |
Boosts your LP and Defence significantly |
20 |
| 80 |
Hydra |
9 |
1.6 |
49 |
Fights (level 141) Ranged |
Use on farming tree stump to instantly regrow tree |
6 |
| 83 |
Spirit Dagannoth |
9 |
4.1 |
57 |
Fights (level 148) Controlled
Chance of attacking again without delay |
Ranged attack deals up to 180 damage and stuns |
6 |
| 83 |
Lava Titan |
9 |
8.3 |
61 |
Fights (level 148) Strength
Chance of hitting 50 extra damage each time
Boosts Firemaking +10
Boosts Mining +10
Teleport to Lava Maze |
Magic attack that also drains enemy's Special Attack |
4 |
| 85 |
Swamp Titan |
9 |
4.2 |
56 |
Fights (level 152) Attack |
Area effect Magic attack that can poison opponents |
6 |
| 86 |
Rune Minotaur |
9 |
8.6 |
151 |
Fights (level 154) Defence |
Magic attack that deals up to 190 damage, chance of stunning |
6 |
| 87 |
Ghast** |
9 |
1.8 |
68 |
Fights (level 200) Ranged |
Makes ghasts passive while in Morytania. Prevents food from rotting under the effect of ghasts in Morytania.
Gives prayer XP for any damage it does. |
20 |
| 88 |
Unicorn Stallion |
9 |
1.8 |
54 |
Fights (level 70) Controlled
Right-click "Cure" Heals poison and disease |
Up to 15% of your LP is restored |
20 |
| 89 |
Geyser Titan |
9 |
8.9 |
69 |
Fights (level 200) Ranged
Boosts Ranged (1 + 3%)
Fills empty bowl with hot water (use on it)
Recharges Amulet of glory or Ring of Wealth (use on it) |
Attack that does more damage based on enemy player's armour |
6 |
| 92 |
Wolpertinger |
10 |
4.6 |
62 |
Fights (level 210) Magic
+5% Defence against magic
Boosts Hunter +5
x2 XP and yield when harvesting berries |
Temporary Magic boost +7 |
20 |
| 93 |
Abyssal Titan |
10 |
1.9 |
32 |
Fights (level 215) Attack
Carries 7 pure/rune essence |
Banks all pure essence that you and your familiar are holding |
6 |
| 95 |
Iron Titan |
10 |
4.7 |
60 |
Fights (level 220) Defence
Boosts your stab, slash and crush defence by 10% |
Its next attack will be three powerful melee attacks |
12 |
| 96 |
Pack Yak |
10 |
4.8 |
58 |
Fights (level 175) Strength
Carries 30 items |
Banks one targeted item in your inventory |
12 |
| 99 |
Steel Titan |
10 |
4.9 |
64 |
Fights (level 230) Ranged
Boosts your stab, slash and crush defence by 15% |
Its next attack will be four powerful ranged attacks |
12 |
* The Meerkats pouch is a Treasure Trails reward for any level of clue, and cannot be created by players.
** The Ghast pouch can be bought for 50,000 Gp when a player has leveled all temple trekking companions to level
99.
There is a gp limit that a familiar can carry, equal to approximately 50k gp per space times the number of
spaces. Familiars will refuse to carry certain "rare" or valuable items, like some treasure trail rewards
and rarer armour. Familiars can hold any untradeable potions (such as overloads, super prayer potions, and flasked
potions), however, they cannot hold any other untradeable items. Only the Abyssal familiars (Parasite, Lurker,
Titan) can store Rune/Pure Essence. The normal Beasts of Burden cannot carry them.
Familiars remain for a fixed amount of time and do not require renewing. If your summoning points run out, the
familiar will still remain for its entire time.
You can talk to and understand your familiar if you are 10 levels above its summoning level.
The colour of charm may help identify a familiar's best skills, but this is not consistent. In general, blue
charms are the rarest drop, and are used to create fighting familiars. Crimson charms are the next rarest, and these
familiars have fighting abilities as well. Green charm familiars tend to have skill-related abilities, which can help
you with herblore, fishing, etc. Gold charms are the most common drop, and their abilities are a mixed bag. However -
they require the fewest shards to make, so they are extremely cost-effective.
Scrolls
The scroll abilities are listed in the Familiars table above. The xp for using the scroll
is approximately the same as for summoning the creature. The special bar cost for using the scroll is also shown.
Each pouch makes 10 scrolls (earning only a fraction of xp for making them), and each scroll alchs for one-tenth of
the pouch high alch value. Scrolls are activated by clicking the icon in the top left of the Summoning interface.
Swapping Pouches/Scrolls for shards
Bogrog, the summoning shop ogre north of Gu'Tanoth, will give you spirit shards in exchange for your pouches
(noted or unnoted). The amount he pays is equal to 70% of the shards required to craft the pouch. This is not
recommended for gold charm pouches, which require very few shards. However, in most other cases the value of shards
he gives is more than the hi alch value of the pouch. Scrolls can also be swapped, but the exchange rate is not a
direct 1/10 of the pouch value. Bogrog requires that you have a summoning level above what is required to craft the
pouch (excluding level 99 familiars). He uses a sliding scale, the minimum level to swap is 21 summoning for level 11
pouches, 58 for level 52 pouches, 93 for level 92 pouches. In the table below is the level required to exchange each
pouch/scroll.
| 21 |
Spirit wolf |
5 |
Howl |
3 |
1 |
| 21 |
Dreadfowl |
6 |
Dreadfowl Strike |
3 |
1 |
| 21 |
Spirit spider |
6 |
Egg spawn |
3 |
1 |
| 23 |
Thorny snail |
7 |
Slime Spray |
2 |
1 |
| 26 |
Granite crab |
5 |
Stony Shell |
3 |
1 |
| 27 |
Mosquito |
1 |
Pester |
18 |
1 |
| 28 |
Desert wyrm |
32 |
Electric Lash |
1 |
2 |
| 28 |
Spirit scorpion |
40 |
Venom Shot |
1 |
3 |
| 31 |
Spirit Tz-Kih |
45 |
Fireball Assault |
1 |
3 |
| 32 |
Albino rat |
53 |
Cheese Feast |
1 |
4 |
| 34 |
Spirit kalphite |
36 |
Sandstorm |
1 |
2 |
| 37 |
Compost mound |
33 |
Generate Compost |
1 |
2 |
| 37 |
Giant Chinchompa |
59 |
Explode |
1 |
4 |
| 39 |
Vampyre bat |
57 |
Vampyre Touch |
1 |
4 |
| 40 |
Honey badger |
59 |
Insane Ferocity |
1 |
4 |
| 41 |
Beaver |
51 |
Multichop |
1 |
4 |
| 42 |
Void Ravager |
52 |
Call to Arms |
1 |
4 |
| 42 |
Void Shifter |
52 |
Call to Arms |
1 |
4 |
| 42 |
Void Spinner |
52 |
Call to Arms |
1 |
4 |
| 42 |
Void Torcher |
52 |
Call to Arms |
1 |
4 |
| 44 |
Bronze minotaur |
72 |
Bronze Bull Rush |
1 |
5 |
| 47 |
Bull ant |
8 |
Unburden |
2 |
1 |
| 48 |
Macaw |
55 |
Herbcall |
1 |
4 |
| 49 |
Evil turnip |
73 |
Evil Flames |
1 |
5 |
| 50 |
Spirit cockatrice (and variants) |
62 |
Petrifying Gaze |
1 |
4 |
| 53 |
Iron minotaur |
88 |
Iron Bull Rush |
1 |
7 |
| 53 |
Pyrelord |
78 |
Immense Heat |
1 |
6 |
| 54 |
Magpie |
62 |
Thieving Fingers |
1 |
4 |
| 56 |
Bloated leech |
82 |
Blood Drain |
1 |
6 |
| 58 |
Spirit terrorbird |
9 |
Tireless Run |
2 |
1 |
| 60 |
Abyssal parasite |
75 |
Abyssal Drain |
1 |
5 |
| 61 |
Spirit jelly |
106 |
Dissolve |
1 |
8 |
| 62 |
Steel minotaur |
99 |
Steel Bull Rush |
1 |
7 |
| 62 |
Ibis |
77 |
Fish Rain |
1 |
6 |
| 63 |
Spirit Graahk |
108 |
Goad |
1 |
8 |
| 63 |
Spirit Kyatt |
109 |
Ambush |
1 |
8 |
| 63 |
Spirit Larupia |
108 |
Rending |
1 |
8 |
| 64 |
Karamthulhu overlord |
101 |
Doomsphere Device |
1 |
8 |
| 66 |
Smoke devil |
99 |
Dust Cloud |
1 |
7 |
| 67 |
Abyssal lurker |
84 |
Abyssal Stealth |
1 |
6 |
| 68 |
Spirit cobra |
82 |
Ophidian Incubation |
1 |
6 |
| 69 |
Stranger plant |
90 |
Poisonous Blast |
1 |
7 |
| 71 |
Mithril minotaur |
107 |
Mithril Bull Rush |
1 |
8 |
| 71 |
Barker toad |
8 |
Toad Bark |
2 |
1 |
| 72 |
War tortoise |
1 |
Testudo |
18 |
1 |
| 73 |
Bunyip |
77 |
Swallow Whole |
1 |
6 |
| 73 |
Fruit bat |
91 |
Fruit Fall |
1 |
7 |
| 74 |
Ravenous Locust |
56 |
Famine |
1 |
6 |
| 75 |
Arctic bear |
10 |
Arctic Blast |
2 |
1 |
| 76 |
Phoenix |
114 |
Rise from the Ashes |
1 |
9 |
| 77 |
Obsidian Golem |
137 |
Volcanic Strength |
1 |
10 |
| 78 |
Granite lobster |
117 |
Crushing Claw |
1 |
9 |
| 79 |
Praying mantis |
118 |
Mantis Strike |
1 |
9 |
| 79 |
Adamant minotaur |
101 |
Adamant Bull Rush |
1 |
8 |
| 79 |
Forge Regent |
99 |
Inferno |
1 |
7 |
| 80 |
Talon Beast |
122 |
Deadly Claw |
1 |
9 |
| 81 |
Giant ent |
87 |
Acorn Missile |
1 |
6 |
| 82 |
Fire Titan |
139 |
Titan's Constitution |
1 |
11 |
| 82 |
Ice Titan |
139 |
Titan's Constitution |
1 |
11 |
| 82 |
Moss Titan |
142 |
Titan's Constitution |
1 |
11 |
| 83 |
Hydra |
90 |
Regrowth |
1 |
7 |
| 85 |
Spirit dagannoth |
1 |
Spike Shot |
1 |
0 |
| 85 |
Lava Titan |
154 |
Ebon Thunder |
1 |
12 |
| 87 |
Swamp Titan |
105 |
Swamp Plague |
1 |
8 |
| 88 |
Rune minotaur |
1 |
Rune Bull Rush |
1 |
0 |
| 90 |
Unicorn stallion |
98 |
Healing Aura |
1 |
7 |
| 90 |
Geyser Titan |
156 |
Boil |
1 |
12 |
| 93 |
Wolpertinger |
143 |
Magic Focus |
1 |
11 |
| 94 |
Abyssal Titan |
80 |
Essence Shipment |
1 |
6 |
| 96 |
Iron Titan |
139 |
Iron Within |
1 |
11 |
| 97 |
Pack yak |
148 |
Winter Storage |
1 |
11 |
| 99 |
Steel Titan |
125 |
Steel of Legends |
1 |
9 |
Note that meerkat pouches and scrolls
CANNOT be swapped for shards.
Locations
Pet shops are located in Yanille and in Taverly.
Summoning shops are located in Taverly (Pikkupstix, where you did the quest), the road up to Gu'Tanoth
(south-west of Yanille), and at a Wishing Well in the Nature Spirit Grotto (Mort Myre Swamp). Each shop also has an
obelisk nearby for making pouches and restoring summoning points.
Pikkupstix in Taverly can enchant certain helms so that you can charge them with scrolls for random automatic
"firing" in combat. The bespelled helm will have the letter (e) added to its name, and becomes untradable.
Then you can use combat scrolls on it to charge it. The summoning level required for each headgear item is listed
below.
 |
Antlers |
10 |
40 |
 |
Adamant Full Helm |
20 |
50 |
 |
Slayer Helmet |
20 |
50 |
 |
Snakeskin Bandana |
20 |
50 |
 |
Splitbark Helm |
30 |
50 |
 |
Rune Full Helm |
30 |
60 |
 |
Lizard Skull |
30 |
65 |
 |
Warrior Helm |
35 |
70 |
 |
Berserker Helm |
35 |
70 |
 |
Archer Helm |
35 |
70 |
 |
Farseer Helm |
35 |
70 |
 |
Helm of Neitizot |
45 |
90 |
 |
Dragon Medium Helm |
50 |
110 |
 |
Feather Headdress |
50 |
150 |
 |
Lunar Helm |
55 |
110 |
 |
Armadyl Helm |
60 |
120 |
- Antlers and lizard skulls sold at summoning shops are ready to hold scrolls - simply use the scroll on it.
- Feathered headdresses are explained in the Crafting Guide.
- Pikkupstix will also disenchant helms if you wish.
Additional summoning obelisks for making pouches and recharging points are located in Isafdar (just inside
the west exit of the Underground Pass), north-west Brimhaven (just east of Moss Giant island), outside Piscatoris
(ladder near mine), and south-west of Pollnivneach across a bridge.
Small obelisks just for recharging summoning points (not making pouches) have been added across Runescape.
- Tirannwn (2) - Tyras Camp, and near Lletya
- Fremennik Province Islands (4) - Lunar Isle, just west of Neitiznot, outside the Jatizso gates, and by the
docks at Etceteria
- Western Runescape (Kandarin)(13) - Keldagrim, south of Rellekka, Slayer Dungeon, south of the Lighthouse, near
the Barbarian Outpost, Gnome Stronghold just west of the Agility Course, Fishing Guild, outside King Lathas'
Training Camp, north of Khazard Battlefield, south-west of Port Khazard, outside of Castle Wars, Feldip Hills hunting
grounds, and west of Oo'glog
- Karamja (6) - atop Karamja Volcano, in Tzhaar near fairy ring, Brimhaven Dungeon before the metal dragons, west
of the Nature Altar, Shilo Village, Ape Atoll
- Central Runescape (Asgarnia and Misthalin)(10) - Burthorpe, Catherby, underneath Heroes Guild, Taverly Dungeon,
Bridge east of Edgeville, South of Draynor Village, Port Sarim, Zanaris, Dwarven Mines, and Varrock Sewers
- Eastern Runescape (Kharidian Desert and Morytania)(9) - west of Duel Arena, Shantay Pass, Pollnivneach, east of
Sophanem, west of Canifis, north of Ectofuntus near Port Phasmatys, Mort Myre (found inside the Nature Grotto), just
outside of Burgh de Rott, and east of Mos Le'Harmless
- Wilderness (1) - Rogues Castle
The Summoning - Locations section of
the Jagex Manual (Knowledge Base) includes a surface map of the main locations.
Tips and Tricks
Shard Buy Back The Pet shop owner will buy Spirit shards for 25 GP each
from you! The same price you payed for them!
Charming Imp The charming imp is a reward from the Dungeoneering skill. It costs 100,000 tokens to purchase and requires level 21 in both Dungeoneering and Summoning to use. When you have a Charming imp in your inventory, it will automatically pick up charms dropped by monsters. Speak to the imp to choose which type of charms are picked up. Those not picked up will be converted into a small amount of Summoning XP per charm.
Spirit Wolf Howl Players report that a wilderness trip is improved by bringing a spirit wolf and using its
Howl scroll, which scares away monsters including revenants. However, if it bites the Treasure Trail Zamorak Wizard,
the Wizard will vanish and you'll have to restart the fight.
Spirit weed seeds and evil turnip seeds may be obtained as a monster drop.
Spirit weeds can be planted in a herb patch at level 36 farming, earn 32 xp for planting and 36 xp for
harvesting. Level 40 herblorists can combine the spirit weed with any cockatrice egg (including variants) to earn 92
xp in herblore. The summoning potion restores 7-31 summoning points.
Evil turnips can be planted in the special patch on the west side of Draynor Manor (north of the
Belladonna plot) at level 42 farming. The farmer earns 41 xp for planting and 46 xp for harvesting. The growth time
is extremely short, with no intermediate stages. Use a knife with it to make a carved turnip, a required ingredient
for level 42 Evil turnip summoning pouches.
Honeycombs can be obtained from the beehives west of Catherby by right clicking to take honey while having
insect repellent in your inventory.
Cockatrice eggs are dropped by cockatrices in the slayer cave, or foraged by spirit cockatrice familiars.
Cockatrice eggs are the secondary ingredient of the summoning potion and can be used to create level 43 Spirit
cockatrice summoning pouches.
Spirit cobra Ophidian incubation scroll is used to convert ordinary chicken eggs into cockatrice eggs. It
also converts some untradeable eggs (blue, green, red, penguin, raven, and vulture) into variant cockatrice eggs
which are tradeable. If used to create a summoning pouch, the result will be a hybrid familiar, respectively
Saratrice, Guthatrice, Zamatrice, Pengatrice, Coraxatrice, and Vulatrice. All use the same level 43 scroll Petrifying
gaze to deal up to 50 damage to your foe, and also reduce a random combat skill.
Combat-type scrolls can be added to various types of headgear, which discharges the abilities
automatically at random intervals during combat. See enchanted helms.
There is a value limit on items that a familiar can hold. This limit is encountered with high value items
such as armour and Treasure Trail rewards. This should not affect more typical skilling use.
Prohibited Areas - Aside from some minigames, quests and transportation networks, you can bring your
familiar with you many places. If you try to enter a forbidden area, you will be given a choice to dismiss your
familiar before proceeding. Familiars are not allowed on the island of Entrana (including the Law runecrafting altar)
and will not follow you into the whirlpool entrance to the Ancient Cavern (mithril dragons). You cannot *summon* a
familiar at the summoning obelisks themselves, or use a scroll near the obelisks, but you can bring a familiar along
with you. Familiars are specifically allowed in Castle Wars and Clan Wars, and at the Duel Arena if both parties
agree. Familiars are not allowed in the Temple Trekking / Burgh de Rott Ramble minigame. Familiars are hidden when
entering the Grand Exchange, and their timers are temporarily stopped until you leave.
Transportation - most forms of travel (teleports, ships, gliders, fairy rings, balloons, canoes, and magic
carpets) allow a familiar or pet, and will bring it with you automatically.
Pouch Uses - If you do not desire to summon familiars with your pouches, there are many other uses for
them. Some pouches are desired by other players for use, and are easily sellable. Others can be high-alched to recoup
some of your expenses incurred while making them. Also, Bogrog, the summoning shop ogre north of Gu'Tanoth, will
give some spirit shards in exchange for pouches (noted or unnoted).
Teleports - Familiar teleports are a very nice feature. The level 57 spirit kyatt takes you to Piscatoris,
which has a summoning obelisk nearby for making pouches. Spirit graahks get you near the Nature runecrafting altar on
Karamja. Void familiars take you to Pest Control island. The spirit larupia takes you to Feldip Hills, arctic bear
teleports to the snow hunting area, and the lava titan can teleport you to the Wilderness Lava Maze.
Other Tips - For pouches that require seconds that are stackable or can be held in high number, and that
you may not want to keep but rather trade in for shards, it is beneficial to infuse your pouches at Bogrog as you can
then continuously infuse then swap your pouches without having to constantly go to a bank to acquire more seconds.
For example, the fruit bat which requires bananas as its second can have the bananas held in a basket allowing five
times as many pouches per inventory space. Or, there is the granite lobster that requires 500 g blocks of granite.
Here, you could take 5 kg blocks and a chisel to the summoning obelisk and chip off pieces of the block to use as the
second. This is beneficial as each 5 kg block gives ten 500 g blocks effectively allowing ten times the pouches per
inventory space used. However, make sure that your summoning level is high enough above the pouch you want to infuse
so that you can swap the pouch otherwise you won't be able to use this method.
Cape of Achievement
Once you have mastered the skill and reached level 99, you may want to buy yourself a Summoning Cape from
Pikkupstix at his summoning shop in Taverly. Refer to the Achievement Capes
guide for more details.

Credits
Original Guide by: Tip.It Crew
Special Thanks to: chenw
Thanks to: 001hayden1, 1stArcher00, Artemis1330, asianboy7o7, Baffler, bakura18, bluehooloovo,
Brainymidget, bums5001, CookMePlox, Cowman_133, Croaticus985, Danqazmlp, Ddraiggoch06, deezy, Edofighter, Eyehawk78,
essiw, Foodfight13, Fudgy999, Ginger Warrior, GOJIRUH, Helios_ Gamos, Hollandowner, howlin1, Huge Brain, jaa_master,
Jaffy1, Jiboney, JoeDaStudd, k3nny12, Kaphias, Kevin, kingmickez25, Komodo_Jo, Lady_elenasg, Laikrob, Le_Fay, liddic,
linkzelda30, Lood333, Lord_Kain1, lotrking1010, manoman, matanui12321, Mc90123, mchainmail, Mensch, metoo1000,
mugged99, nateofark, nirvana05, Normanbiggs, n_odie, Ollyc3, ooglebrain, Paw_Claw, Philip_kolar, Pionex40, pokemama,
rainbowbody, Raphman, Rcty, Rien_Adelric, Rodskaeg, runecid11, Seer, Shasta_Sms, sheep455_is_the_best, SirHemen,
Sirlonewolf, Sy_Accursed, Smellysocks, Speedyshel, SportsGuy, Sunli, tc267, thekiller308, TheLeonardo, Thrawn JL,
Tim9724, tryto, unknowz, Vhellcat, vlad the old, Wachtwoord, Warriormonkx, wioneo, WoodenFruit, Xena Dragon, Y2g2003,
Zalok, Zou_Lou
Last updated by: Baffler
Last updated on: 3-Apr-2013