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Jungle strykewyrm
"Who said worms were small and harmless?" |
Race: Animal |
Level: 93 |
Life points: 6000 |
Ratio: 6.45 |
Attack type: Melee+Magic |
Max Hit: 268 |
Aggressive: No |
Retreats: No |
Poisonous: Yes |
Members: Yes |
Quest monster: No |
Weakness: Stab |
Jungle north-west of Oo'glog. North of Mobilising Armies, near the coast. |
- Gold: 200-2483
- Weapon: Adamant hatchet
,
Dragon spear ,
Mithril battleaxe ,
Rune javelin (5)
- Armour: Hexcrest

- Runes: Blood rune
(50),
Death rune (10),
Law rune (10),
Nature rune (15)
- Misc: Adamantite ore
(169-239)(noted),
Air talisman ,
Anagogic ort ,
Battlestaff (200)(noted),
Big bones (153-171)(noted),
Body talisman ,
Chaos talisman ,
Clean torstol (29)(noted),
Clue scroll (elite) ,
Clue scroll (hard) ,
Cosmic talisman ,
Earth talisman ,
Fire talisman ,
[Grimy herb]          (1-4)(noted),
Key token ,
Lobster (1-2),
Loop half of a key ,
Mind talisman ,
Mithril bar (5)(noted),
Nature talisman ,
Papaya fruit (5-10)(noted),
Pure essence (40, 1116)(noted),
Raw shark (250)(noted),
Shield left half ,
[Spirit gem]  ,
Starved ancient effigy ,
Super defence (1) ,
Teak logs (20)(noted),
Tooth half of a key ,
Uncut dragonstone ,
[Uncut gem]   ,
Water talisman
- Seeds: Belladonna seed
(1),
Bittercap mushroom spore (1),
[Herb seed]               (1),
Jangerberry seed (1),
Limpwurt seed (1),
Magic seed (1),
Maple seed (1),
Spirit weed seed (1),
Strawberry seed (1),
Watermelon seed (1,3),
Whiteberry seed (1),
Wildblood seed (1),
Yew seed (1)
- Charms: Blue charm
(1),
Crimson charm (1),
Gold charm (1),
Green charm (1)
Free to play drops are shown in white, members-only drops in this colour, and unconfirmed drops in italic. Item groups are shown like [this].
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You must have level 73 Slayer and have an active Jungle strykewyrm task to harm this monster.
Jungle strykewyrms will occasionally disappear underground, only to emerge from the ground underneath you seconds later. You must move a few steps away to avoid being hit for damage between 500 and 2000. Prayer does not deflect the damage dealt by this attack, and the attack can damage you even if it is performed by a wyrm that is currently in combat with another player. If you are standing in between the rocks on the shoreline and ranging it, or if you're standing at the base of one of the trees, the wyrm will not go underground.
Jungle strykewyrms are weak to stab attacks. The melee attack's poison starts at 48 damage, whereas the magic attack's poison starts at 88 damage. Using anti-poison potions is recommended.
Occasionally, a slain Jungle strykewyrm will drop two items at once (three when including charms). They drop green charms more often than other charms. |
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