Stomp

Stomp

"The name isn't just for show."
Race: Animal Level Range 54 - 294 Attack type: Magic, Melee and Ranged
Boss: Yes Poisonous: No Members: No Weakness: --
Evolution of Combat note
The combat stats of this monster may have changed since the Evolution of Combat update, and have not yet been confirmed in the live game. You can help the community by verifying the information in-game and then submit a report with your findings.
Frozen Abandoned Furnished Occult Warped
No No Yes No No
Boss Info: This boss monster requires level 35 Dungeoneering to encounter.
Smuggler's Notes: Stomp is an enormous behemoth. Not all of him can fit through the portal to our realm. As he takes damage, you'll find that the lodestones powering the portal will turn on. If you take the associated stones from the floor and put them into the lodestones, the portal will weaken. Do this enough times and...well, you'll see.
Drops:

Free to play drops are shown in white, members-only drops in this colour, and unconfirmed drops in italic. Item groups are shown like [this].

Notes: Stomp initially uses only melee and ranged attacks. His ranged attack can hit multiple players at once. After you take him down to about 65% of his total life points, he will become invulnerable and fire a beam into the air, causing rubble to fall down from the ceiling. The shadows indicate where the rubble will fall. If you get hit by falling rubble, you will take some damage.

Amongst the rubble will be two power crystals. You must collect these, and quickly use them on the lodestones near Stomp, in order to weaken the portal. If you are too slow, Stomp will simply heal up. Sometimes, the rubble will block your path. Strategically placed gatestones will often allow you go get around such blockades. Once you have successfully weakened the portal, the second phase of the fight starts.

Stomp will gain a single-target magic attack. Note that his ranged attack will now remove a few patches of rubble every time it is used. You will want to remove most of the rubble this way, because once you get Stomp down to about 35% of his total life points, he will cause more rubble to fall down, at which point you'll have to repeat the process described above to weaken the portal. If you notice that you're approaching the 35% point while there's still a lot of rubble on the floor, consider standing at a distance, to force Stomp to use his ranged attack more often.

After weakening the portal once more, you will begin the third phase of the fight. Stomp will gain another ranged attack, where he will throw a slow projectile at a single target. If you get hit, you will suffer heavy damage, equal to about 25% of your total life points. You can avoid taking damage by quickly running away from the point of impact. Praying against ranged will only offer partial protection against this attack. When Stomp is nearly dead, he will cause rubble to fall down one last time. Repeat the process described earlier to weaken the portal. This time, it will shut down entirely, killing Stomp.
Credits: 1337z0r3, All Bogs, Artemis1330, Christian23, Dadieseldude05, Drako897, Dwoem, Ic3 cube pk, Kygromike, pog05, pokemama, raja malaya, Rocky Roonil, Spiderburner, TheLeonardo, Vhellcat, Yoshimitsu
RuneScape 2007
Find this page on the Internet Archive with a date as close to Aug 10, 2007 as possible.

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