"An immensely powerful necromancer." |
Race: Human |
Level Range 0 - 410 |
Attack type: Magic |
Boss: Yes |
Poisonous: No |
Members: Yes |
Weakness: None |
This boss monster requires level 77 Dungeoneering to encounter. |
Necrolords weave rotting flesh and bone into both armour and weaponry; a meaty shield keeps swords at bay, a bony sword makes rangers pay. |
Free to play drops are shown in white, members-only drops in this colour, and unconfirmed drops in italic. Item groups are shown like [this].
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The Necrolord attacks using magic. He uses Earth Wave, Entangle and a weaken spell which deals damage and drains your run energy. Praying against magic will mostly protect from the Earth Wave spell, but will only offer partial protection against the other two spells. However, you can dodge the other two spells by running away as they are cast.
He also summons skeletal minions, which will engage you in melee. They are frail, but hit very hard. Praying against melee only offers partial protection against their attacks. They can be quickly taken out by melee attacks, but due to their huge damage output, many players prefer to simply teleport out of the boss room and wait for the skeletons to disappear.
The Necrolord is positioned behind a wall of undead arms reaching out of the floor, and can only be attacked using ranged or magic. You cannot move through or shoot over his skeletal minions. Even though the Necrolord is a spellcaster, magic attacks work fairly well against him. |
All Bogs, Aurhora, Cowman_133, Shelby_Polo, TomcatLX, Vhellcat |