Nex is considered one of the most dangerous monsters in RuneScape, having a variety of special attacks and a maximum hit of over 6000. Alongside Nex are her four servants, the ancient mages Fumus, Umbra, Cruor, and Glacies. Each of these mages channels power to Nex, and during the course of battle, you must defeat each one in turn before you can finally kill Nex. Those who can brave the danger and defeat Nex however will find a variety of valuable rewards that cannot be found anywhere else in the game.
Please refer to the general God Wars guide for the basic mechanics of God Wars Dungeon.
Nex's Combat Mechanics
Nex is a highly intelligent monster, possessing a vast repertoire of special attacks. She also sports unique combat mechanics far above the capacity of other inferior creatures. Learning Nex's mechanics is vital to efficiently killing her and ensuring your own survival.
Nex's aggression is based on which players have the health ability Incite active. If multiple players have Incite active, Nex will swap between attacking each of them, but if only one player has Incite active (such as a designated tank), Nex will stay aggressive on that player only. If Nex becomes aggressive to any other player, the tank or another player can take back Nex's aggression using the defensive ability Provoke.
Nex also has the ability to jump around the room, covering large distances in almost no time. If Nex is unable to attack her target for a duration of time, she will either jump towards or away from the target - either to the centre of the chamber, the corners in front of each ancient mage, or the end of each of the lanes in the chamber.
The battle with Nex is conducted in five phases, each one triggered by Nex losing one-fifth of her lifepoints and one of the ancient mages being killed. During the battle Nex will use her standard melee, magic, and ranged attacks in addition to several phase specific attacks.
Nex's attacks follow a pattern of relative predictability. A general rule is that she will use one of her special attacks, followed by four standard attacks, before then using her other special attack. This allows you to roughly anticipate and avoid several of her deadlier special attacks, which is crucial to being able to efficiently kill Nex. The tables below describe her standard and special attacks for each phase in detail; select a phase to display its attacks.
The Frozen Key
To reach Nex, players must first locate the four pieces of the Frozen Key and re-assemble it. Each key fragment is dropped by the members of each Gods' army in their stronghold. Therefore the following skills are required to assemble the key.
Once you have collected all four of the key fragments they can be assembled into the complete key which can then be used to open the Frozen Door.
The key will only have 10 charges, with one charge consumed each time you open the Frozen Door. A key with 0-9 charges can be recharged for a fee of 10,000gp per charge by Bob in Lumbridge or in a POH with a workshop. It is recommended that you recharge the key as often as possible, to avoid death at Nex and finding out you have a key with no charges.
Once you have entered the God Wars Dungeon, proceed south from the entrance until you reach the Frozen Door. Use the frozen key to open the door and use your rope on the hole to climb down (this only needs to be done once). If you do not have a rope, you can search the frozen skeleton in the room for one. At this point, it is strongly recommended that you bank your frozen key. In the event that you die while in the killcount room, it is very unlikely that you will be able to return to personally loot your grave, as if you die with the key you will need to go through the full process to obtain it again. You can bank the key using the Pack Yak familiar's Winter Storage scroll or an imp box (71 Hunter required).
Wearing a full set of Ancient Ceremonial Robes allows you to simply walk through the door into the bank next to Nex's boss room. Be aware that the robes do NOT provide any defensive bonuses and you are very likely to take a large amount of damage from the monsters in the killcount room as you run through. For this reason, you should bring armour and food with you, and only switch to your Ancient Ceremonial robes when at the door. Regardless of what armour you wear to the door, you should always pray magic. Everything in the room will be aggressive, and the mages and archers can stun you for a few seconds.
If you do not own a set of robes, you will have to kill 40 of Zaros' followers to be able to walk through the door. This is strongly discouraged, as the affordability of the Ceremonial Robes and the amount of time saved in skipping the killcount requisite means that no serious player should be without a set of them.
Once you proceed through the door, you will encounter the nature spirit Ashuelot Reis, who will allow you to access your bank. Here you can gear up and prepare for the battle with Nex.
The tank is the designated player who takes the aggression of Nex. Usually a person that stands out of melee distance with a shield, the tank uses shield abilities to keep health up and tank special attacks (such as Ice Prisons). Often more difficult to learn than DPS, tanks use less supplies because of the pure amount of healing the shield abilities can present.
DPS is the term used for players that deal the most damage to Nex. These are the players geared towards doing as much damage, as quickly as possible. DPS'ers don't have to worry about some of Nex's special attacks, but do not have the extra healing from carrying a shield.
For experienced tanks, Sharks can be sufficient to outlast the food supply of DPS'ers, but for those attacking Nex (and not using the shield abilities), Rocktails or Rocktail soup is advised. Super saradomin brews are useful for the pure amount of healing they can provide, but they do not heal as much in one tick as other food. Regular Saradomin brews are commonly dropped by Nex in quantities of either 10 or 30 (along with the opposing amount of Super restores, so they can be used to extend your food supply and stay for more kills.
As your team enters the room, Nex appears and begins summoning her retinue. This takes a while, giving you time to make preparations for the battle. Using defensive abilities while having one of Nex's minions (usually Fumus) targeted will gain adrenaline for the start of the fight. There are two main methods to starting the fight with Nex. The more dangerous option is for everyone to proceed to melee distance in the centre of the room. That way, Nex can be attacked as soon as she's finished spawning her minions. This allows you to attack Nex as soon as possible, dealing out more damage over time, but it increases the risk of being caught in a magical drag/No Escape special attack. The other method is the safer option, with DPS'ers standing near Fumus, and the tank in the aisle closest to the magical barrier. The tank attacks Nex and lures her round to the DPS'ers, who can't be hit by No Escape (unless magical dragged into the aisle).
Phase 1: Smoke
Don't stand next to another player to avoid spreading the Virus
Nex opens with a Virus attack - stay away from the player afflicted by this, or if you are afflicted, do not stand next to other players. If Nex targets you, you can switch your overhead prayer to Protect from Melee - and while this leaves you exposed to her Magic attack, it significantly reduces her Melee attack damage. If your team has a designated tank, they should use the defense ability Provoke to draw her attention. When Nex prepares her No Escape attack, ensure that you are not standing in the centre of the chamber - move to the edge of the centre where you first stood before the battle began, and top up your lifepoints above 6000. If you get caught in her magical drag, be sure to reactivate your protection prayer and move away from any players you were thrown next to. The magical drag can be prevented by the stun immunity of the defensive abilities Freedom and Anticipate. These are also useful to build adrenaline if you have no basic abilities available.
Stand at this point and take down Fumus
Phase 2: Shadow
Stay away from Nex
Nex's first special attack will be "Fear the shadow!", which will occur immediately after she says "Darken my shadow!". Anticipate this and move off the shadow trap set underneath you immediately, then proceed to attack Nex. When she announces "Embrace darkness!", her next move will always be "Fear the shadow!", so you can anticipate this attack and avoid the shadow trap accordingly. Avoid running away randomly, as your teammates' shadow traps can also hurt you if you step onto them - instead carefully move one step away from your own trap. "Fear the shadow!" is also used after Nex makes four of her standard attacks, allowing you ample time to prepare to step off a trap. Combo abilities such as Rapid Fire, Asphyxiate and Destroy will lock you into place, making it difficult to step off Shadow traps, so be careful.
Anticipate and avoid the shadow traps
If Nex rushes in to attack you with Melee, do not panic and run - switch to Protect from Melee and sit out her attacks. Drink brews to counter the damage dealt by her darkness and melee attacks. Once Nex switches targets, immediately run away to avoid her ranged attacks.
Once Umbra is killed, tag Nex to begin the Blood Phase.
Stand here and take down Umbra
Phase 3: Blood
Dodge the blood sacrifice to stop Nex from healing
Vital to this phase is timing Nex's special attacks. The Blood Sacrifice attack, when performed, will be followed by four standard attacks before Nex activates her Siphon special attack. As you should never attack Nex when she is performing her Siphon, you should count these attacks carefully and stop attacking Nex after she performs her fourth standard attack. Additionally, since the Blood Sacrifice attack drains half of each player's remaining prayer points, you should keep your prayer as low as possible, topping up your prayer only when it is close to depletion. However, be careful to not let your prayer accidentally run out. Players standing out of melee distance of Nex seem to be the targets for Blood Sacrifices, so stand at the maximum range and you should avoid the sacrifice without even moving. If she targets a melee player or the tank, they can either run to try and avoid the tank, or use movement abilities such as Escape or Surge to get out of distance.
Don't fuel the siphon
Spread out and take Cruor out
Phase 4: Ice
Take a step back to get out of melee distance of Nex
Because Nex's attacks in this phase drain a portion of your remaining prayer points, it is advisable to keep your prayer as low as possible for the duration of the phase. However, you should never let your prayer points run out, as not having Protect from Magic active will leave you exposed to her freezing effects.
Destroy a stalagmite to free your frozen teammate
Deathdot when killing Glacies
Phase 5: Zaros
Nex announces "NOW, THE POWER OF ZAROS!" after being tagged, and recovers to two-fifths of her total lifepoints (back up to 80,000). Immediately move into melee distance around Nex. This phase is straightforward - attack Nex until she dies. DPS'ers should stay on the opposite side of the tank, as Nex's melee attacks in Zaros phase will hit multiple targets from her initial attack (almost like a barrage). Nex will alternate between magic and melee attacks, but Protect from Magic or Deflect Magic is a requirement. Nex can hit up to 6,000 lifepoints with one magic attack during this phase, and magic protection prayers reduce this to around 2,000 damage. Nex will also Soul Split, healing a portion of what she hits, and draining prayer points. Soul Split is always followed by Deflect Melee, so melee players should either stop attacking Nex for a few seconds, or switch to another combat style. The main part to remember in this phase is better safe than sorry. Keep your prayer and lifepoints high to avoid the chance of death.
Keep magic protect on at all times to prevent death
When Nex's lifepoints finally drop to 0, she will use the Wrath prayer. This will deal a large amount of damage (up to 3000) on players within the area of effect. Move at least three steps away from her to avoid being hit by this attack.
Move away as soon as Nex activates Wrath to avoid damage
Preparing for the Next Round
Death - Memento Mori
While fighting Nex, you should be prepared to die and know what procedures to follow if this occurs. While harsh, you will almost certainly be able to retrieve all your lost items (except those in your familiar) after a death. Having the best possible gravestone helps, though in most cases your team would have blessed your gravestone, offering you an hour to retrieve your items.
Be sure to withdraw your Ancient Ceremonial Robes, Frozen key, armour and some food (preferably 2000LP or more) before returning to the dungeon. The last thing you want is to return to the dungeon and realise you cannot open the Frozen Door or killcount door. Re-enter the chamber with Ashuelot Reis following the instructions listed in the previous section. Bank your frozen key once you get back. There is nothing worse than jumping back in to loot your grave with your key on you, dying again and losing the key. While making a new frozen key in an hour is certainly possible, it's an extreme risk that you will not recover your items.
If you plan on rejoining your team on a trip after your death, you should know which items are destroyed upon death, and which items should still be under your gravestone. Keep multiple copies of these items in your bank as replacements after a death, or choose to keep them instead when you die.
Also of note is that any items that can degrade will be effected by death. Items in your inventory will not be effected, but any worn items that are left in the grave will lose 20% durability. This includes Chaotics, armour from Player Owned Ports, tier 90 weaponry, tier 90 armour, etc. Any Barrows items left in a grave will completely degrade to 0. If you're forced to choose between degradable equipment on death, try to choose the most expensive items, or the items that cost the most to repair. It costs more to repair a Drygore mace than a Tetsu helmet, for example.
Restock a Pack Yak with supplies. Re-equip any remnants of gear you still have and any replacement items. Wait until your team has defeated Nex, then re-enter the chamber and proceed to loot your grave.
If your team is unable to defeat Nex and has not blessed your grave, do not panic. You will still have ample time to loot your grave and at least reclaim more important items, like Chaotics. Bring in teleportation tablets. When you enter the chamber, Nex will have to spawn and spend time summoning her mages, allowing you a fair amount of time to loot your grave. If you cannot loot your grave completely, teleport out and do another looting trip - with practice (though you hopefully will have as little of this as possible), it should be possible to get to the Ancient Prison in less than three minutes.
Most of Nex's drops are rather valuable, ranging from expensive resources such as Runite and Torstol seeds to supplies such as Saradomin Brews and Super Restores. Additionally, Nex's drops can be distributed throughout a team via LootShare - drops such as 375 Onyx bolts (e) are split up into five sets of 75 and then distributed by the system.
The Ancient ceremonial robes are aesthetic robes that provide no combat bonuses. However, when the full set is worn, they can be used to perform a special emote, and of course allow you to enter the bank next to Nex's chamber without having to get killcount. The robes are dropped by both Ancient mages in the killcount room and the four mages in Nex's room.
The Torva, Pernix, and Virtus sets are tier 80 power armour that both increases the damage that weapons do, and offer a hefty armour and lifepoint boost. A piece of armour from any set will cause all Armadyl, Bandos, Saradomin and Zamorak creatures in the God Wars Dungeon to become unaggressive, but will not effect anything in the Ancient Prison.[FULL SET BONUS]
All three sets degrade when used in combat and will eventually need to be repaired similar to barrows items. The items can be repaired by Bob in Lumbridge or using the armour stand in a player owned house for a discount. The cost reduction of using a POH is dependent on your smithing level, up to a 50% discount at 100 smithing (99 with a skillcape boost). The repair costs for Bob are as follows.
Fighting Nex requires top-tier equipment and a good understanding of her combat mechanics to efficiently defeat her. While she poses a much greater challenge than most other feats of monster hunting, her generous droprate and expensive drops make a great reward for the sharpest of monster hunters. With good equipment, great skill and lots of experience, Nex becomes one of the most engaging and satisfying challenges that monster hunting has to offer. Good luck!
Original Guide by: TecMaster532
Rewritten by: Dragonkng198 & Salleh
Special thanks to: Blood Angel, Nexologist, Omnitec, Saradomin_Mage, Soma2035
Thanks to: A Final Name, All Bogs, Ambler, DeEliteOne, DyingSilent, Flammo, Grimy Bunyip, Helios Gamos, Jaffy1, Kimberly, Marquis, Pernixx, Quyneax, Rocked, Seer, Speedyshel, TheAncient, Warriormonkx
Last updated by: Arceus
Last updated on: 11-Nov-2014
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