Balthazar Beauregard's Big Top Bonanza (Circus)
This Distraction and Diversion has been rated as Low Risk. See the minigames page for a definition of high and low risk.
Balthazar Beauregard's Big Top Bonanza is an amazing three act circus that stars YOU as the performer! You will show off your agility, magic and range skills before an admiring audience. If you have completed The Firemaker's Curse, two additional firemaking events are added. Perform emotes and wear outrageous outfits to boost your showmanship. Your rewards will include experience points and circus costumes!
Location. The circus moves each week, but the site is the same across all worlds. Just like in medieval times, word spreads quickly! Ask a friend, or find a Circus Barker (a fairy) near a bank in most major towns (such as Seers Village, Falador east bank, Ardougne east bank, Varrock east bank, Lumbridge, etc) who will tell you where tickets are currently offered.
The hints they give will be brief and sometimes the location is only near a town, not within one. A description of each location, along with a map, is shown below. The locations rotate in a fixed order, shown by reading across the table.
The location is marked on your minimap by a yellow asterisk. The Ticket vendor is a bobbing box surrounded by velvet ropes - click it to get your circus ticket and be transported to the centre ring!
Skills. There are *no requirements* to star in the circus. Skill levels shown in the game are only guidelines, they are not absolute. If you succeed in performing a trick with a requirement higher than your level, you will earn the same experience as the trick four tiers below the highest trick you can perform.
Equipment. You do not need to bring anything to perform at the circus - all equipment is provided. However, Jagex states that costumes will excite the audience, leading to better rewards.
Starting an Act. Speak to the assistant near the act, then collect your equipment from the box nearby.
Limits. You can only attempt each act once a week. Once you speak to the assistant to start, you are committed. Leaving forfeits your chance at that act for the week.
Exit. You can leave the circus by clicking your ticket to tear it, or use the Destroy option. You can always get another ticket from the ticket vendor and re-enter the circus.
The magic show occupies three corners of the big top: north-east, north-west, and south-east. The chest supplies teleport, levitation, alchemy and elemental tablets. You will perform ten spells during the show, but you can take as many spell tablets as you like in order to mix up your act to please the crowd. The tablets will disappear at the end of the show.
Each corner allows different types of spells, and each has five objects of ascending skill difficulties. Do emotes in between spells to enliven your show.
The ranged display occupies the west side of the big top. There are two parts to the ranged display: a duck gallery (popinjays) and a spinning wheel with a live target!
The chest supplies a performance bow, knives, throwing axes, and arrows. Five shots are required on each target. You can only use one type of weapon for the five shots on the spinning target, but you can switch to another weapon (or use the same type) for the duck gallery.
Choose the skill difficulty of your shot by clicking on a star or a duck on the ground (the stars point you towards the spinning target, the ducks towards the "popinjays"). Your character will immediately walk to that mark and take a shot. Most players alternate between the target and the popinjays. Do emotes in between shots to enliven your show.
The tightrope is strung over the top of the centre ring, so naturally you must climb up to it. First, go to the southern pole and into the changing room, where you will automatically don the "safety" acrobat costume. Do not worry about performing high above the ground - you DO NOT FALL nor take damage in this event.
Speak to the assistant, who will provide you with a Tightrope 101 booklet. You can read it to see what special acrobat emotes you can use during your act. When you are on the wire, you can use the special Acrobat emote menu (it's a tab on your control panel), or select your acrobat emote from the book.
The chest supplies a choice of juggling items, and you are allowed to choose as many as you like. Juggling is just one of the many emotes you can choose, but each juggling item has a different difficulty. After you click the juggle emote, you must click on a juggling item in your pack to select it.
You will perform ten acrobat emotes during your show. Most players alternate between a juggling move and a tightrope move.
Firemaking events are only available to those who have completed The Firemaker's Curse quest. There are two firemaking events in the circus, and BOTH can be completed each week. As in the other events, performing emotes in- between performances and following the requests of the crowd will increase your points gained.
Fire breathing (Sera)
To start the fire-breathing event, talk to Sera in the south-western corner of the Circus. In this event, you can breathe fire using different pre-prepared solutions. Take a mixture of solutions from the chest, and stand on the symbol pictured below to begin your performance.
You can use up-to six solutions in your performance, to use a solution simply click on it in your inventory. For the highest experience gain, perform each solution once, without repeating any. For the highest points gain, alternate between the level 91 and 95 solutions while performing emotes between each performance.
Fire Poi (Emmett)
Talk to Emmett in the south area of the Circus to begin your Fire Poi performance. In this event can you make different patterns with fire on sticks! Emmett will give you the Fire poi, simply stand on the symbol pictured below to start your performance.
You can perform up to six patterns in your performance, to select a pattern simply click the option on the menu (pictured below). For the highest experience gain, perform each pattern once, without repeating any. For the highest points gain, alternate between the level 91 and 95 patterns while performing emotes between each performance.
Trickery with Thieving
Illusions and sleight of hand tricks provide a means of entertainment for the audience using your skills in thieving! Performing in this event will earn you thieving experience. Speak to Teddy to begin your performance.
You receive experience after every individual skill action that you successfuly perform! The total amounts listed at the bottom of the chart assume successful completion of every skill action performed. The total may differ if a player fails one or more actions, or barely succeeds in his or her performances.
*The experience gained in the fire breathing and fire poi events are exactly the same. You can perform two firemaking events each week, effectively leading to twice the total experience gain!
Along with the experience rewards, at the end of each act the assistant will tell you your score and give you a clothing item. The better your score, the better type of item you will receive.
If you lose your circus reward items, speak to the Ringmaster and he will replace them, free of charge.
On certain weeks, the Circus will award all players who take part in it spin tickets for the Squeal of Fortune. To access this reward, simply start any of your performances for that week.
You can check whether this Distraction and Diversion is offering spin tickets by checking the Squeal of Fortune in-game.
Tips and Tricks
Special Thanks to: acenator, baraglas, Cowman_133, frigginacky, Georgelemmons, halo2_rocks7, Headnazgul, Mattie9999, Neko Negde, Octarine19, Pokemama, SerpentEye, Shelby_Polo, Siobhana, Smellysocks, Speedyshel, SportsGuy, the49ronin, tryto, Vox1st
Thanks To: chad197, darkblade986, jaa_master, kingmickez25, Luud, o_knames, Psycho_Robot, Vulxai
Last Updated By: Saradomin_Mage
Last updated: 09-Aug-2012
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