Gems and Jewellery
Spinning and Weaving
Glass and Pottery
Player Owned Ports
Crafting is rumoured to be a slow, useless and boring skill, but once you get into it there's lots to do! You can make everything from pots for collecting flour to dragonhide armour for rangers. Crafting can be found all over the RuneScape world: the amulets people wear, the vials used in Herblore and the mystic staves used by magicians in battle. These items are all made by crafting. Please note that items shown shaded in light blue (in tables below) are free to play items.
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You can get crafting exp from dyeing capes. You can get dyes from Aggie in Draynor Village. Go there and ask her about the colour you need. She will tell you what items are required and her fee. When you have the dye you need, use it on a black cape (get these from killing Highwaymen), or on a red cape which you can get from the clothes shop in Varrock. Members can also go to Ali the dyer in the north-east corner of Pollnivneach, or purchase ready-made dyes from Oronwen in Lletya.
There are 2 types of leather: normal leather and hard leather. The normal leather is useful to get through the earlier levels of crafting. Hard leather can't be made into armour until a slightly higher level. To make leather you will need cowhides, which you can either buy or get by killing Cows. The best places to do this are either in Lumbridge or next to the Crafting guild. Once you have all the hides you want, go to a Tanner to have your hides made into pieces of leather. Tanners can be found in:
However, they will charge for their services:
Once you have your leather, go to a Crafting shop (in Rimmington, Burthorpe and Al-Kharid) to buy thread, or purchase from other players. Click on the leather and the crafting window will pop up. Click on the needle symbol and then select the item you wish to craft to make it. If you want to make studded leather you'll have to get steel studs and use them on the soft leather armour or chaps you have made.
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To make dragonhide armour, first you'll need to slay some dragons (or buy some hides). There are five different kinds of these; green, blue, red, black, and royal. The table below shows the primary monsters that drop these dragonhides. Click on the monster names to see their entries in our Bestiary for more information, especially different locations.
The normal chromatic dragons all drop one hide each when you kill them. Royal dragonhide is always received after killing the Queen Black Dragon, and is also obtainable as an uncommon drop from higher level grotworms. When you have the hides, go to a tanner (in Al-Kharid, Crafting Guild, Varrock, Range Guild, Burthorpe, and Canifis) and get them tanned into dragon leather. This will cost you 20gp per hide (Canifis costs more).
Once you have the dragon leather, go get your needle and thread. Just like normal leather crafting, use the needle or thread on the dragon leather and select what you want to make. If you do not need the armour and don't want to merchant it, using the high alchemy magic spell is a good way to recover the value of the dragonhides used. See the table below for details:
Check our Ranging Guide for more info on the armour including stats.Return to Top
Yak Hide Armour
To make Yak-hide armour, you'll need to kill some yaks found at Neitiznot on the Fremennik Isles. When you have the hides, take them to Thakkrad Sigmundson near Neitiznot's Burgher and choose the option 'craft-goods' by right-clicking him. It will cost you 5gp per hide cured. When you have your cured yak-hides, click on them to access the crafting interface.
Check our Ranging Guide for more info on the armour including stats.Return to Top
Snake Skin Armour
Snakeskin ranging armour looks like camouflage, but otherwise isn't remarkable (level 30 to wear, and requires a large number of snakeskins to be made). However, the boots offer players an affordable alternative to Ranging boots obtainable from Treasure Trails.
Snakeskins are obtained by killing bush snakes in the Tai Bwo Wannai Clean-up minigame, by killing snakes on Mos' Le Harmless island, or by skinning swamp snake corpses in the Temple Trekking minigame. To make the new snakeskin armour, the snakeskins must be tanned in Al Kharid, the Crafting Guild, the Ranged Guild, Burthorpe or in Canifis. The cost is normally 15 gp each (Canifis 25 gp), but the giant Temple Trekking snakeskins cost a bit more (20-30gp).
Please refer to our Tai Bwo Wannai Clean-up Guide or our Ranged Guide for more info on the armour including stats.Return to Top
To get fresh crab shells and claws you must have begun the Pirate Pete section of the Recipe for Disaster quest, and thereby gained access to the underwater Mogre cave. Once you've had Murphy make your helmet, he will provide you with equipment every time you dive. After gaining access to the fenced crab area the first time, you only need to pick up 5 rocks to get weighted down enough to enter (the other quest steps with Nung are not required). The crabs in the pen drop fresh crab shells and fresh crab claws. Level 15 crafters can use a chisel on these to make crab helmets and crab claws (worn in the gloves slot). Armour stat effects are listed in the Combat Guide. Crafting these earns 32.5 xp, but it is possible to ruin them and earn no xp.
Polypore armour is a type of mage armour created by sewing flakes onto mycelium webs. The webs are sold at the Polypore Dungeon Supplies shop as visors, leggings, and ponchos. You may slay the monsters in the Polypore Dungeon for the flakes, or purchase them from other players. There are three types of flakes: fungal, grifolic, and ganodermic. These can be removed by cleaning the armour; however, doing so will only return half of the remaining flakes (rounded down). The armour degrades over time, and can be recharged by sewing on more flakes.
Batwing armour is a mage armour made from batwing, and unlike other kinds of animal hide armour, you do not need to tan these in order to create the armour. You can collect batwing from most types of bats, although it is not a 100% drop.
Imphide armour is a mage armour made from imphide, and unlike other kinds of animal hide armour, you do not need to tan them in order to create the armour. You can collect imphide from Imps.
Spider Silk Armour
Spider Silk armour is a mage armour made from spider silk, and unlike other kinds of animal hide armour, you do not need to tan them in order to create the armour. You can collect spider silk from most spiders.
Sirenic armour is a range armour made from sirenic scales, you do not need to tan them in order to create the armour. You can collect sirenic scales by killing high level slayer monsters.
Carapace armour is a range armour made from carapace, and unlike other kinds of animal hide armour, you do not need to tan them in order to create the armour. You can collect carapace from most cockroaches, found in the Stronghold of Player Safety.
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Gems and Jewellery
There are four types of items you can craft with gold to make jewellery:
These items can be made from gold alone, but a gem is usually included (and the gold-only items cannot be enchanted). Gems can be obtained from rocks or as monster drops. Check our Mining guide for more information. Use a chisel (buyable from General Stores) on your gem to receive a cut gem that's ready for use in jewellery. Then get some gold bars and you're all set to make jewellery!
Go to the crafting shop in Rimmington or Al-Kharid and buy a 'mould'. If you're going to make a ring, you'll need to buy a ring mould, if it's a necklace, buy a necklace mould and so on. You can also get the moulds from the Grand exchange (obviously), and in the Crafting Guild if you have a crafting level of 40 crafting or higher. Once you have the mould you want, go to the furnace and use your gold bar on it. A menu will come up with the different items you can choose to make. You can also use the Pyrelord familiar, with the use of it's scroll it can be used to craft jewellery instead of a furnace!
Note: You can also craft gold jewellery without gems in them, however, this will gain very little experience and the regular gold jewellery are decorative only. Crafting silver would be a better alternative if you don't wish to use gems.
You can enchant jewellery to give it special powers. Note that amulets need to be 'strung' with a ball of wool before they can be enchanted or wielded. Refer to our Magic Guide for more information on the levels and rune requirements for the relevant spells. To enchant jewellery, click on the spell and then on the item you wish to enchant. Note jewellery of different types of jewellery have different spells: level 1 jewellery for sapphires, level 2 for emeralds, etcetera.
Shilo Gems (Members only)
To get the Shilo gems you must have completed the Shilo Village quest, and thereby gain access to Shilo Village. Gem rocks can be found in the north-west corner of Shilo village. There you'll be able to mine all the normal gems (sapphire through diamond), and three special Shilo Village gems. Additional gem rocks are available in the underground mine on Lunar Isle (see Lunar Diplomacy quest guide.) These gems can also be obtained from H.A.M. members.
Cut them with a chisel for crafting experience (see table below). Unlike regular gems, these gems will sometimes shatter when cut. The result is a crushed gemstone (you still receive a few XP if it crushes). All successfully cut gems can optionally be cut again to make bolt tips for a small amount of Fletching xp. These tips can then be attached to crossbow bolts using the Fletching skill.
*These gems can also be mined in the Lunar Isle MinesReturn to Top
Silver is considered to be very fast experience, and therefore silver ores and bars are valuable. Moulds are required to craft silver. Most moulds (holy, sickle, tiara, and bolt) can be purchased at Dommik's crafting shop in Al Kharid or Rommik's crafting shop in Rimmington. Some also spawn in the Crafting Guild.
You can make several different items from silver, some related to quests. Only holy symbols and tiaras (for runecrafting or just looks) are F2P. Members can also make unholy symbols (Observatory quest); sickles (Nature Spirit quest), bolts (for Fletching), lightning rods (Creature of Fenkenstrain quest), demonic sigils (Shadow of the Storm quest), or silvthrill rods (In Aid of the Myreque quest).
To get the mould for the unholy symbol, just complete the Observatory quest and talk with the Spirit of Scorpius north of the Observatory at the little graveyard. You can also get the mould as a drop from Chaos Druids and Chaos Druid Warriors. You will need to string symbols with balls of wool to wear or enchant them. The process goes like this:
* Silvthrill rod requires a mithril bar and cut sapphire in addition to a silver bar.
You can get your strung symbols blessed so that they give you bonuses shown in the table below. To bless the holy symbols, you'll need to go to a monk of Saradomin - Brother Jered who is located upstairs in the Monastery (you need level 31 prayer to enter). Ask him what a young adventurer like you can do to help himself. For the Unholy Symbol of Zamorak, you have to ask the Spirit of Scorpius. He is located in the little graveyard north of the observatory. Tell him you have come to seek his blessing, and he will bless your unholy symbol. Other enchantment instructions are listed in the table below.
Alternatively, players with level 50 Prayer can use 'Prayer Books' to bless symbols. Guthix and Saradomin Prayer books can enchant Holy Symbols. Guthix and Zamorak Prayer books can enchant Unholy Symbols. See our Prayer guide for more info on these books.
Dwarven Army Axe (Members only)
The Dwarven army axe serves as a chisel, a needle, and a host of other tools. It also grants a player access to a new item - the Lapis lazuli brooch. To obtain this brooch, a player must use the Dwarven army axe to chop down normal trees until they receive a Wooden knot, and to mine copper or tin ore until they find an Uncut lapis lazuli. Use a chisel or the Dwarven army axe on both the uncut gem and the knot, and then combine the Lapis lazuli gem with the Unfinished wooden brooch to create a Lapis lazuli brooch. Combining these two items grants 30 Crafting experience.
Spinning and Weaving
Wool is the only F2P spinning item. You will notice the 'spinning wheel' icon on the world map. These are locations where you can use a spinning wheel. Locations include: Barbarian Village (F2P), Crafting Guild (F2P), Falador (F2P), Gnome Stronghold, Lletya, Lumbridge Castle (F2P), Neitiznot, Rellekka, Seers' Village, Sophanem, and Witchaven. This table shows the items you can spin.
Weaving is a useful part of the Crafting skill. Cloth, sacks, baskets and seaweed nets can be woven. (Be aware that woven cloth cannot be used for Construction.) Looms can be found in the Farm house south of Falador (north-west of Draynor). Another loom can be found in the Elven camp in the north-west area of Tirannwn; this camp is also known as Lord Iowerth's camp.
Base materials for weaving may be balls of wool (see the Spinning section of this guide), jute fibres, willow branches, or flax. Jute fibres are farmed in hops patches, willow branches are trimmed (using secateurs) from farmed willow trees (both using the Farming skill), and flax is picked from a flax field. Note that bronze wire (level 4 smithing) is required to complete the seaweed net.
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Glass and Pottery
In crafting you can also make glass items. Members visiting the island of Entrana (see the Getting Around Guide) have the option of getting instruction from a tutor, Fritz the Glassblower. Below are some items involved in glass making:
Players who complete the Hand in the Sand quest can talk to Bert daily for bank delivery of 84 buckets of sand. (Lunar Magick users can contact Bert using the level 67 NPC Contact spell.) Also, Fritz the Glassblower on Entrana will buy molten glass for 20 gp.
You can gain an additional 104 crafting experience by adding a Cave goblin wire to the Empty light orb. The Cave goblin wire can be pickpocketed from Cave goblins or picked up from the wiremaking machine, which is located in the south-west side of Dorgesh-Kaan, next to the furnace/anvil.
The newly made "Light orb" can be used to gain additional firemaking experience. See the Firemaking Guide for more information.
Some of the glass items in the table above are involved in making Lanterns. These act as a safe light source by not leaving your flame exposed. See the Firemaking Guide for information on assembling and using lamps and lanterns.Return to Top
Pottery allows you to make items such as pots, bowls and urns. To make these items, you'll first need to mine some clay; see our Mining Guide for more information. Once you have some clay:
* You mould soft clay into a clay ring by using it on a ring mould. You do not need to use a potter's wheel.
Urns collect scraps and offcuts while you are cooking, fishing, mining, smelting, woodcutting or fighting demonic creatures. Once you've filled an urn, it can be teleported for free experience in that skill. Urns are made just like other pottery items, with the expection that you will need two lots of soft clay to make each urn.
You can create urns of various quality levels. For most types of urns, options include cracked, fragile, normal, strong and decorated. Prayer urns are named after the best type of ashes they can collect. The quality of an urn determines the range of scraps that can be caught in it, and the amount of XP you will receive when you teleport it away.
Urns can be attuned to either cooking, fishing, mining, prayer, smelting or woodcutting. Once you've fired it in an oven, you must add a single rune to the urn in order to fuel its teleportation magic. The rune required depends on the type of urn you've made. Once you attach a rune to an urn, it becomes untradeable.
With a completed urn in your inventory, you can train the related skill as normal and the urn will slowly fill with scraps. Prayer urns will automatically pick up ashes when they are dropped by demonic creatures. To completely fill an urn, you must gain XP equal to about five times the XP awarded for teleporting the urn. For example: a cracked cooking urn, which awards 400 XP when teleported, will be filled after you've gained 2,000 cooking XP through cooking dishes that require up to level 10 Cooking. To see how full an urn is, right-click it and choose the check-level option. Once it is full, right-click it and use the teleport option to claim your XP boost in the skill the urn is attuned to.
You can have up to ten non-empty urns in your bank at once. This includes partially filled urns, completely filled urns and anything in between. Unfired urns, urns without runes and empty runed urns do not count towards this total.
The table below lists the urns currently available in-game. The values listed in the crafting exp column are the amounts of experience you'll receive for moulding and then firing an urn.
Urns Tips and Tricks
There are several things you should bear in mind when using urns:
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Harmonium Harps are located in the Elven City of Prifddinas inside the Ithell district and are an easy and free means of training crafting, albeit slower than traditional means of crafting. Playing the harp grants you 80 crafting XP and one harmonic dust which can be used to create a variety of tools and weapons through crystal singing (see our smithing guide for more information).
As you play the harps you will find they become more and more out of tune the longer you play them until eventually they need retuning before you can continue playing. Retuning the harp grants a small amount of construction XP.
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Player Owned Ports
Whilst playing the Player Owned Ports activity, you can collect items to create various objects that can be used on the surface of RuneScape. One of these is a set of armour known as Death Lotus, and requires 90 crafting and varying amounts of lacquer to create, once you have collected the scrolls to create the armour. For more information on Player Owned Ports, check out our guide.
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In the section below are items that are not part of sets, but can still be crafted.
After completing the Priest in Peril quest, and at least starting the Nature Spirit quest, you'll have access to the Mort Myre Swamps. Here you can find Blamish Snails. There are 9 different types, and when killed, they drop their shells. When you use your trusty chisel on these, they'll be made into snelms. You'll get 32.5 experience per snelm you cut. This takes a Crafting level of 15.
A possible drop from the Temple Trekking minigame is a perfect snail shell. This shell can be traded to Barlak (see minimap) in the city of Dorgesh Kaan for 500gp and 500 crafting exp. Giant snail shells can also be traded in here for 250gp.Return to Top
Masks dropped from Broodoo victims can be crafted into Broodoo shields. To do so requires two tanned snake hides, eight nails, a hammer and any Broodoo mask. Crafting this item gives 100 crafting exp. See the Tai Bwo Wannai Clean-up guide for more information.Return to Top
Limestone (Members Only)
Limestone is used in various quests, most notably in the Shades of Mort'ton Quest. Limestone is mineable and gives 26.5 experience per block mined. Once you have mined a block of Limestone, you may then use your chisel on it for 6 Crafting experience. The resulting Limestone bricks are also used in Construction.Return to Top
Battlestaves and Mystic Staves can be wielded as weapons, just like normal battleaxes or longswords. If you're not sure what staves do, check our Magic Guide. To make an elemental battlestaff you will need:
Note that the number of battlestaves that you can buy from Naff is determined by your level of achievement in the Varrock Tasks. Wearing the specific Varrock armour is not required. Keep in mind, however, that the lower difficulty tasks will also have to be completed for Naff to sell the quantities mentioned for the Task sets beyond easy.
In the table below the amounts of battlestaves in stock are shown.
Note: the stock renews daily, which means you cannot buy more than 80 battlestaves a day from this shop until next day.
Crafting elemental battlestaves requires very high skills, not only in crafting itself, but also in magic and combat. If you have the right levels to make a battlestaff, you'll need to find the right obelisk. If you want to make a Water battlestaff, then you'll have to go to the water obelisk and so on. Here are the locations of the four different obelisks:
Bring unpowered orbs plus 3 cosmics and 30 runes each (or an existing elemental staff) to the obelisk you need. Cast the charge orb spell on the obelisk itself, and your unpowered orb will be turned into a powered orb. Get a battlestaff and use the orb on it. The elemental battlestaff will have slightly improved stats over the plain battlestaff, and also serves as an unlimited supply of that elemental rune when wielded.
The Crafting experience listed does not include making the orb (see glass).
However, to make an elemental battlestaff into a Mystic staff you have to take it to Thormac the Sorceror in his tower just west of Catherby. If you have completed the Scorpion Catcher quest, he will enchant it for a fee of 40,000 gp. This improves the melee stats of the staff.
Those who are experienced in the Temple Building minigame may come across a Shade skull when opening gold chests. This skull can be added to any elemental staff, battlestaff or Mystic battlestaff to turn it into a Skeletal staff. The staff created retains the elemental powers of the original, but has a new look.
The Shade skull can be removed at any time, and placed onto a new staff.
Noxious weaponry can be made by combining a spider leg with Araxxi's eye, fang, or web, to make the staff, scythe, or longbow, respectively, as listed in the table below. No experience is gained when combining these pieces. The spider leg itself is made from three untradeable pieces dropped by the boss monster Araxxi, and requires 30 Crafting to assemble.
Player-owned houses and the Construction skill brought a new dimension to Crafting: the home Workshop. This room can be built in members' homes using the Construction skill. Three areas in the workshop can be used to earn Crafting experience: the Crafting Table, the Heraldry area (pluming stand, shield easel, or banner easel), and the Repair bench. You can craft three different types of items in your own home workshop, or at a friend's. However, A broken staff is the only item that gives crafting experience when repaired. Items, materials, skill levels and required furniture are shown.
Clockwork Toys. The table below gives particulars for making clockwork, and using clockwork in toys. Lower level clockwork toys can be wound up and released. Be warned that any player can pick up your released toy and keep it! The clockwork cat only follows you as a live cat would. The clockwork mouse scurries around evading capture. You earn 3 agility xp each time you successfully catch it. If you sic your live cat (from Gertrude's Cat quest) on the clockwork mouse, and the cat catches it, that mouse is gone forever.
Existing Items. Some unexpected items can now be manufactured at the home crafting table. The toy horseys sold by Diango in Draynor Village can now easily be crafted by a novice. Players can choose which colour horsey they wish to craft. The toy horseys function normally, and can be sold or traded to other players. A sextant and a watch, usually obtained from Murphy and Brother Kojo for Treasure Trails, can also be manufactured. They remain untradeable, but crafting makes it handy to keep backups in your bank.
Heraldry. At Heraldry stations (pluming stand, shield easel, or banner easel), players can paint their family crest colours on steel or rune full helms and kiteshields. Once painted, these items are untradeable. The item cannot be re-painted, and the paint cannot be removed. The banner easel allows players to create a wieldable banner displaying their family crest colours. For additional information on family crests, including the wide variety of colour schemes and how to obtain the one you want, refer to the Construction skill guide.
Repair work. Most home workshop repairs involve an armour stand and smithing experience. However, a broken staff (a former "junk" item which may be found at the Digsite, the HAM cave, or possibly Trawler fishing) can also be repaired. Fixing one at a home repair bench earns 14 exp in Crafting. If the repair fails, you will not earn experience.Return to Top
Origami Balloons (Members Only)
Once you reach certain point in the An Enlightened Journey quest you gain the ability to make origami hot air balloons which can be used with a tinderbox to make them float off for a short time then they will burn out.
How to make a balloon:
For information on how to obtain the various dyes refer to the Capes section.
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Below are some items which may boost your Crafting level temporarily:
One Summoning familiar, the pyrelord, can help you craft gold jewellery.
The Stealing Creation minigame offers two helpful needles that can be purchased for 20 Stealing Creation points apiece.
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If you find yourself a few levels short of making an item, or want to safely offer your skills to another player, the request assistance option will allow you to do so. Simply right click the player who has the skills that you need and request their assistance. If they accept, a pair of hands will appear in your bottom right corner, and you can craft whatever they can. You keep the items, but they get the experience.
There are a few exceptions when being assisted in the Crafting skill. The following cannot be made because they are quest items:
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Skill mastery and Beyond
Cape of Achievement
Once you have mastered the skill and reached level 99 you may want to buy a Crafting cape from the Master Crafter in the Crafting Guild West of Clan Camp. If you already have another 99 skill, or obtain another one while wearing the cape (unless you have it keepsaked), it will become a Crafting cape (t).
Please refer to the Achievement Capes guide for more details.
After obtaining 99 Crafting it becomes possible to obtain a carved shard randomly, which can be combined with other shards from the other artisan skills (Cooking, Construction, Firemaking, Fletching, Smithing, Herblore, Runecrafting) to create an artisan's cape and artisan's helm. The cape has the same stats as a trimmed skill cape and the helm is purely cosmetic.
True Crafting Mastery
Achieving 99 is the ultimate goal for many players, however the skill does not stop there. For players wanting to show off their dedication to a skill it is possible to obtain "True Mastery" by obtaining "120 Crafting" which is 104,273,167 XP. The Crafting master cape can then be purchased from the Master Crafter for 120,000 gp.
It is worth noting that beyond level 99 there is no additional content for Crafting as the level increases are invisible so training the skill gets no faster. To work out your theoretical Crafting level check out our XP table.
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Original Guide by: Ks Jeppe
Guide Rework by: Salleh
Thanks to: Adamskii, aeromech, Agent1777, All Bogs, Angel32186, Annialator10, AshKaYu, Aurhora, Brainymidget, Cameron, Chaosbringer, Cowman_133, Dalcyte, darkone0153, Darvaridae, Draculathing, dragn lrd, dragonben112, Eeeeediot, Eeveon, eyehawk78, Feuerflieged, ForsakenMage, Fredz, Georgelemmons, Gwynrwyn, halo2_rocks7, Howlin1, idunedain, inferno_char, Jaffy1, Jakewatkins, JsWhitefoot, Judiacator, Killerred005, kingminas, kwimbob, L33tdemon, Lady_Shahdie, lavijoe, Lewis Lindley, Link Olaran, Lood333, Lord-kain1, lordpyro 666, m1cha34l, mchainmail, Metallica56, Mirrorforced, Moonlapsed, Myweponsg00d, nitey4ever, no_way2go, nvw08, Nyosuht, nyyankees588, oddfaery2, Pker Dude Jr, pokemama, Predator-TJ, Profins, red_foxx15, Roadway77, SerpentEye, Shasta_Sms, Shiney, sjefderat, Slayershunt, Speedyshel, Spikedude999, Spikerkid, SS4Alex, superboon, Superjan, Swainy, Terrornado, TheLeonardo, the_used936, transcript80, uzuchi, Vhellcat, vlad_the_old, Vulxai, Weodwn, Wizard111111, Wydoncha
Last updated by: Arceus
Last updated on: 16-Aug-2015
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