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Dungeoneering - Resource Dungeons
Introduction
Hidden resource dungeons, available through practice of the Dungeoneering skill, provide a way of using the Dungeoneering skill outside of Daemonheim and receiving some beneficial training and skilling locations. Accessible through varying levels of Dungeoneering, the dungeons provide a set amount of experience for being found and are available to both free-to-play and members.
Locations
Located within the Members' half of the Edgeville Dungeon, directly north of the gate separating the non-wilderness and wilderness halves of the Dungeon. |
Entrance |
10 |
1,100 XP |
Yes |
12 Chaos Druids |
Marrentill, Irit, Harralander and Ranarr spawns |
This dungeon, with 12 Chaos Druids, is the best location to kill Chaos Druids and is often crowded due to the high number and herb spawns around the area. |
Located in the south-eastern part of the Dwarven Mines, west of the staircase to Falador and north-west of the gates to the Mining Guild. The entrance is near a formation of iron rocks. |
Entrance |
15 |
1,500 XP |
No |
Dwarves |
6 Mithril, 3 Silver, 13 Coal mining spots and bank deposit box |
There is a bank deposit box located on the far west side of the dungeon, making this a great spot to mine and quickly bank ores. |
Located within the non-members' half of the Edgeville Dungeon, in the south-western part of the Hill Giants chamber. |
Entrance |
20 |
1,600 XP |
No |
11 Hill Giants |
4 Limpwurt root spawns |
This is the best spot in free-to-play to gather Limpwurt roots but is often crowded for the same reason. |
Located underneath Karamja Volcano, in the room of Lesser Demons south of the strange wall used in Dragon Slayer. The entrance is towards the far eastern part of the room, across the lava from the Volcano rope-entrance. |
Entrance |
25 |
2,100 XP |
No |
Lesser Demons and Imps |
No others |
A great place to kill imps once the aggressiveness of the Lesser Demons wears off. |
Located south across the water of the Fremennik sailor who takes you to Daemonhiem from Al-Kharid bank. To get to the entrance, you need to take the path south after going west of the Sailor. |
Entrance |
30 |
2,400 XP |
No |
None |
8 Maple trees and 6 Willow trees |
This is the only spot in free to play with maple trees. A great spot for free players to cut and burn maple logs. |
Located in the centre room of the Waterfall Dungeon with two sets of double-doors, a Dining Table and Fire Giants. |
Entrance |
35 |
3,000 XP |
Yes |
Fire Giants |
None |
Because this is accessed through the waterfall, a rope and Glarial's amulet are required to enter. |
Located inside the Mining Guild, directly east of the ladders from Falador. |
Entrance |
45 |
4,400 XP |
No |
None |
8 Mithril, 4 Adamantite and 3 Runite mining spots |
These are some of the few spots outside of the wilderness where Runite ore can be mined. In free to play worlds, this is the safest spot to mine Runite ore, but it is also very crowded. |
Located in Taverley Dungeon, in the western part of the Hellhounds' chamber behind a rocky pillar. |
Entrance |
55 |
6,200 XP |
Yes |
12 Hellhounds |
None |
This area is multi-combat, so it is a great place to quickly slay Hellhounds. |
Located in Taverley Dungeon, in the northern part of the Blue Dragons' chamber. |
Entrance |
60 |
7,000 XP |
Yes |
8 Blue Dragons |
12 Blue Dragonscale spawns |
The Blue dragonscales spawn very quickly and respawn before all 12 can be picked up. |
Located in Western Varrock Sewers in the southern of the two enclaves containing Moss Giants (the one without an agility shortcut). |
Entrance |
65 |
8,500 XP |
Yes |
8 Moss Giants |
4 Limpwurt spawns and 6 Magic Trees |
With 6 Magic trees, this is the most in one place in Runescape, but it is very far from a bank. |
Located in room 7 in our Chaos Tunnels Map. The quickest way to arrive at this room is to take the entrance north-west of Edgeville in level 7 Wilderness, sending you to Room 44. From there, follow the portals to room 47, 46, 8, and finally to 7. |
Entrance |
70 |
9,600 XP |
Yes |
8 Black Demons |
None |
This area is multi-combat, but cannons cannot be used because the area is only reachable through the Chaos Tunnels. One of the black demons is located across the water and therefore inaccessible through melee. |
Located near the northern part of the Scorpion Mine, north of a formation of silver rocks, south of a formation of iron rocks and west of another. |
Entrance |
75 |
11,400 XP |
Yes |
None |
7 Gem rocks, 9 Silver, 11 Gold and Impling spawns |
Often crowded with impling hunters. |
Located in the Iron and Steel Dragons' Lair in Brimhaven Dungeon. The entrance is roughly midway along the western wall of the lair. |
Entrance |
80 |
12,800 XP |
Yes |
Iron Dragons and Steel Dragons |
Hammer and Anvil |
You can use the bars from monster drops here to smith knives or arrowtips or alternatively smith and high alch platebodies. |
Located in the Asgarnian Ice Dungeon at the end of the northern of two corridors jutting out of the main path. The path is located immediately after the Hobgoblins but immediately before encountering the Ice Warriors. |
Entrance |
85 |
15,000 XP |
Yes |
12 Frost Dragons |
None |
Because this is the only place to kill them and with the high price of Frost dragon bones, this is a great spot to either train prayer or make some money. |
Credits
Original Guide by: Lalala7324
Special thanks to: Cowman_133, Smellysocks, Vulxai
Thanks to: All Bogs, dangerouslysafekid, ForsakenMage, Hounddog, IIBowsII, Jaffy1, Joke33, Kimberly, Marquis, Pokemama, reapistplz, Scotticus, Sonikku, Triadz, Vhellcat, Warriormonkx, Zaaps1
Last updated by: Howlin1
Last updated on: 02-Apr-2015
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