This area has been rated as EXTREMELY HIGH-RISK. You should never attempt to fight Commander Zilyana with items you are not willing to risk losing, and while there, you should expect your death as a possibility at all times.
Please refer to the general God Wars guide for the basic mechanics of God Wars Dungeon. The Leader of Saradomin's force, Commander Zilyana, although the second lowest levelled of the God Wars bosses and the smallest physically, is widely considered by players to be the deadliest. Her max hit is the lowest of any of the bosses as well, a mere 310 with either melee or magic. However, her attacks are much faster than the other bosses and she can "charge" up her attacks so that several can hit at once. Her attacks are also very accurate. Prized drops from Commander Zilyana and her minions include Saradomin's Godsword hilt, Godsword shards, and the Saradomin Sword. To enter Saradomin's Encampment you will need Level 70 Agility and two pieces of rope (only the first time you go, so it is recommended to make a trip specifically to place these). If using the Trollheim teleport to arrive at the dungeon, use this strategy to keep a full inventory: Teleport to Trollheim, drop 2 food items, teleport back to a bank, get 2 more of the items dropped, and then teleport back to Trollheim. You should now have a full inventory.
Items which give protection from Saradomin followers:
A player cannot stand before either Zilyana's melee and magic. Since the magic is long-ranged, there is no way to escape it without praying protection from it, and the only way to avoid melee while praying magic is to be outside of melee range. The method to use is made clear once you consider that Zilyana is tiny physically compared to the other monstrous bosses, and that the Saradomin boss room is larger than the others. The best way to fight is by ranging. Using melee is risky and you will take much more damage, especially in smaller teams. Your team should spread out as much as they can and range Zilyana. If she comes toward you trying to melee, run away in the opposite direction, and if she continues to follow, run around, hugging the walls. You may have to run around the room several times. If possible, take a few shots at each corner, but don't let her catch up to you! You MUST bring a form of energy restoration: your two choices are Purple Sweets from Treasure Trails, or the much better choice of using a Spirit Terrorbird familiar with scrolls. Sweets can get very expensive: it's very possible to chew through over a hundred per trip. If you fight Zilyana properly, you should only take damage from ranged, so you should try to emphasize that defence stat, while keeping a good ranged attack bonus. After killing Zilyana, every minion will focus on one player. This player should run to the very south wall, causing Bree to refocus on another player, who should pray range. Meanwhile, the rest of the team should run to the North Wall, and kill Bree, then Starlight, and finally Growler.
You will need a Zamorak and Saradomin item for killcount. The best spot to get killcount is by killing any Saradomin follower, such as Mages, Warriors, Priests, etc in the main area near the entrance. Many of these will be in combat, making them easy to kill without taking damage or needing to pray. You can also get killcount in the Encampment, but there are fewer monsters available.
Keep in mind that these are suggested minimum levels. You can kill Commander Zilyana with lower levels, but you will perform much better with higher levels, and it is also much easier to find a group with higher stats. In a larger group, you can get away with lower stats. Having 70 prayer to bless teammates graves, as well as for piety, is highly recommended. Having 52 summoning for a spirit terrorbird to carry extra supplies and to recover run energy is virtually mandatory, without one you will incur large expenses on Purple Sweets. Your familiar will follow you to the other side of the rope. Zilyana's melee attacks are very damaging, and overall, you can get more kills ranging with less risk. Therefore, ranging Zilyana is recommended. Maging is ineffective against all God Wars Dungeon bosses. A Zamorak Godsword's special is very helpful in order to freeze Zilyana temporarily.
Note: Items are listed from the best to the worst
*Note: Starred items are Zamorak/Saradomin items that will protect you from his minions outside the boss room. Having one of each is NECESSARY.
Summon a Terrorbird before leaving. Your terrorbird should hold:
Soloing Saradomin has both drawbacks and benefits over teams. It's much easier to start a trip, and you get to keep all your drops yourself, although your trips are much shorter, and usually more expensive. There are also higher requirements, as well as being more dangerous as you cannot rely upon your team to bless your grave.
The strategy is somewhat similar to being in a team, but certain aspects are different. Since Zilyana will ALWAYS be focused on you, you must be constantly running: she cannot be allowed to melee you! You will still range her while praying magic. As soon as you enter, start running around the edges of the room. At each corner, you should be able to take one or two shots. Using the accurate style is recommended, as the timing is better and you get more accuracy on your few available shots. You should still use enchanted diamond bolts. A Zamorak Godsword's special is still very helpful. The recommended equipment is the same.
While fighting as a team in this multicombat area, use the LootShare chat system to ensure honest reporting of monster drops. Not only will this system report your team's drops for everybody within the chat (with at least the minimum set rank), but will also increase each individual's chances of getting drops, as opposed to drops being limited to only one or a few individuals who consistently do the most damage.
To have a chance at the drops from the LootShare system, you must be within 16 squares of the killed monster, also make sure that your rank is set high enough to have a chance for team drops if you are in a team using LootShare.
If the Clan Chat owner has the Coinshare option enabled, all those entitled to recieve lootshare drops will have it activated. Coinshare is only applied to certain drops. The drop will be converted to coins and all lootshare members will receive an equal split if Commander Zilyana or any of her minions drop any of these items:
Please refer to our New Members P2P guide for a listing of all worlds the Lootshare system is enabled upon. Note that worlds can change frequently and Jagex's world select page should be your point of reference for Lootshare worlds.
Both in a team and alone, you can usually obtain more kills per trip than Armadyl, the other boss requiring ranging, because if done properly you will suffer much less damage. That said, killing Zilyana is different than most other Runescape bosses, and is often considered more difficult to learn. The drops from Saradomin Godwars are also highly valued by players. This boss has the highest requirements to team out of all God Wars bosses, but can be performed solo at lower levels than Armadyl. Kill count will usually take longer than the other bosses. Please note that this is an introduction for newcomers: this is just one of the multitude of strategies applicable in God Wars. Good Luck!
Original Guide by: tryto
Special thanks to: Artemis1330, Soma2035
Corrections thanks: Baffler, Diddy999999, Feros Knight, halo2_rocks7, Headrevenant, Jaffy1, Juhniz, Shelby_Polo, simonshanks, Warriormonkx.
Last updated by: Aurhora
Last updated on: 12-Apr-2012
Have you ever fought Araxxor/Araxxi, or other high level bosses?
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