- Either put in your name, and press "Get Stats!", or manually enter your current experience in the textbox for XP. Then select either "Target Level" or "Target XP" and enter your target.
- 'Number' is how many uses of methods/items you need to get your target level. 'Name' is simply the name of the method/item. 'Lvl' is the minimum level you need to use a certain method/item. 'Exp' is experience gained for using that method/item.
- Green shows what you can access up to that level.
- Yellow is what you will be able to access at that level.
- Red marks things out of reach for now.
- Entries marked with an asterisk are for members only. If you plan on making chestplates and alching them, try our special Smithing Planner to calculate XP and profits gained while training.
- The XP values listed for ceremonial swords are those given for perfect scores. The XP values listed for making cart tracks include the XP earned for making the components. For example, the entry for "Bronze Tracks 40%" includes the 2.8 XP earned for making the rails and the base plate.
- Using a sacred or volatile clay hammer will increase the XP earned for smithing track parts, but will not increase the XP earned for laying a piece of track. The clay hammers will also increase the XP earned for making burial armour, but they do not increase the amount of XP you get for repairing cannons or making ceremonial swords.
- Portable Forges are tradeable items won from Treasure Hunter that grant 10% extra xp for both smelting and smithing actions for most ores. They do not provide a bonus for corrupt ore, and its boost stacks additively with that of the gauntlets from the Family Crest quest. There is also a chance to earn extra bars or save bars when smelting or smithing, respectively; this chance is random and hence not reflected in this calculator. However, you may find yourself with a surplus few bars as a nice bonus because of this!
Last Updated: 08-Feb-2015