Elemental Workshop II
Difficulty: Intermediate Requirements: Easy Length: Short
Start location: Digsite examination centre
Quests: Elemental Workshop I
Skills: Level 20 Magic, Level 30 Smithing
Items: Hammer, Pickaxe, 8 Coal
Items: Camelot teleport, Stat restore potion
Monsters: Earth Elemental (level 64)
Walkthrough hide »
Search the bookshelves at the Digsite Exam centre until you find a beaten book. Bring the book with you to Seers' Village.
Visit the house south of Seers' Village anvils. Search the bookcase to automatically get the slashed book and battered key. Cross the street to the anvil building and enter the wall as you did for the first Elemental Workshop quest. Go downstairs.
2: The Key
Read the beaten book and a scroll falls out. You *must* read the scroll. You can follow the steps (2 north, 2 east, etc) to get to a machine in the water elemental room north of the stairs. Search this machine to get a key.
3: Old workshop
Return to the central area and go to the western room. Try to mine an elemental rock. As in the previous quest, the rock comes to life as an earth elemental. Kill it to get an elemental ore. Repeat.
4: Elemental metal
Return to the central area and go to the southern room. Use your elemental ore on the hot furnace to make a bar of elemental metal. Repeat. [If the furnace is not hot enough to smelt the ore, you may need to repeat some of the steps in the first Elemental Workshop quest to get it hotter.]
5: New workshop
Return to the central area and go to the circular hatch near the central ladder. Go down to the new workshop area. A cart track surrounds it. Each side of the square has a station: to the south, a crane; to the west, a press; to the north, a water tank; and to the east, a wind tunnel. All four must be repaired.
Search each crate and box. Be sure to also search upstairs on the gantry (catwalk), using either short staircase with handrails at the north-east or south-west corner of the room. The item locations are random for each player; keep searching until you get all six items. You will need a small cog, a medium cog, a large cog, a lever schematic, a crane schematic, and a pipe.
6: Repairing the Wind Tunnel
The wind tunnel on the east side has three pins sticking out just below some curved yellow arrows. Place the small cog on the upper left pin, the medium on the lower left, and the large cog on the pin on the next panel.
7: Repairing the Crane
Go back up the central spiral staircase to the old elemental workshop area. Use the elemental metal bar on an anvil and make one elemental claw. Go back downstairs to the crane station. Use the lever west of the crane to lower the claw. Use your new elemental claw on it to repair it. Use the same lever to raise it again.
8: Repairing the Press and Water Cooling Stations
Use a short staircase on the north-east or south-west corners to get to the upper gantry area. On the north side there are several pipes, one showing a break. Use the pipe on this to fix it.
Go to the west side to the Junction Box. Click on it to see that there are three "pipes" available to make connections. Click the lower left and lower middle pipes to connect them to each other. Then connect the upper right and upper middle to each other. Click the upper left and lower right pipes to make the final connection. The display closes when it's finished.
That's all the work upstairs, so go back down to the new workshop area (the square level surrounded by the cart track).
9: Running the New Workshop
Now it's time to operate the repaired machinery!
Notice the station in the centre of the square, just south of the spiral staircase. There's a picture showing a cart (or a shopping trolley, ha ha). The lever just south of this controls the cart's movement along the track. This cart is actually called a "jig cart". A jig is a mechanical device used to hold something while it's being manufactured or repaired. Each time the lever is pulled, the jig cart moves clockwise to the next station along the square. If you miss a station somehow, keep using the lever until the jig cart comes around again to where you want it. If the cart is blocked, go to the blocking station and fix the problem.
Operate the cart lever until the jig cart is underneath the crane on the south side of the square.
Place an elemental metal bar on the jig cart.
12: Water Tank
13: Air Cooling
14: Infusing the Mind
Descend the north-west circular stairway to the extractor level. Go south a little ways to a door opening on the east side (marked with the Mind rune symbol) as shown on the map below.
Open the door and enter a room with a huge machine. Place your primed bar on the southern tray (the extraction gun). Use the Extraction Hat on the north side to complete the process. (WARNING: this reduces your Magic a LOT - 20 levels?!) The optional stat restore potion could be used if desired. Grab your primed mind bar.
15: Smithing Mind Armour
Climb up the circular stairs, then use the central spiral stairway to go up again. Use your primed mind bar on an elemental workshop anvil. Make a mind helm. This completes the quest!
Quest points: 1
This quest is a requirement for:
Tips, Tricks & Notes
Written by: pokemama
Last updated: 14-Nov-2013
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