![]() |
||||
|
Stolen Hearts
Difficulty: Novice
Requirements: Beginner
Length: Short
Start location: Speak with Ozan in Draynor Village. Suggested: Items: Combat gear and food. Monsters: Mercenary Joe (level 2), Skull mercenary (level 2), Skull mercenary -2- (level 2) Walkthrough hide »![]() An Old Friend in Over His Head1. Ozan is concerned that his old friend Khnum has fallen into the wrong crowd, the Skulls gang, and wants you to find out what's happened to him. Agree to help Ozan and make your way into the building besides you. 2. Knock on the trap door inside the building. You will need to convince the bouncer that you'll fit in. Tell him to let you in or you'll poke his eyes out. 3. Once inside, head over to the bar table on the east side of the cellar to speak with Khnum. You will need to pass Khnum's initiation exam before you're allowed to mingle with the Skulls. While the answers you give him won't affect the outcome of the quest, it will affect one the rewards given at the end of the quest (see the Tips, Tricks, and Notes section for more details). Once you've passed the exam, Khnum will initiate you into the Skulls, run by Khnum himself! 4. Ask Khnum if he has any available jobs. Khnum will tell you about a kidnapping job that is currently in progress, but you're not going to get in on that action yet. He will tell you more about your assignment when you meet up with him in the HQ, if you can find it as a final test. Make Him Break5. Head back upstairs and tell Ozan what's happened. He'll tell you to follow Khnum to the HQ. 6. Listen to Ozan's hints as he'll tell you if you're too close to or too far away from Khnum as you follow him, first going around Draynor Village before making you way to Draynor Jail. Follow Khnum inside. 7. Khnum will congratulate you on finding the HQ, then sees Ozan come in behind you and orders you to kill him. Together with Ozan, confront Khnum about his kidnapping plot. Leela will soon enter the scene, and inform you that Khnum's plot was to kidnap Prince Ali of Al Kharid! 8. You will need to get information on Prince Ali's kidnapping out of Khnum. Choose "I'll lock you up and throw away the key" followed by "We'll find them easily enough ourselves." This will not phase Khnum at first, who believes his men would come break him out, and if they didn't, he'd find his own way out. Ask Khnum "What will you take pride in while you're locked up?" Ozan will then remind Khnum about his love of food. From here, Khnum will finally give in and tell you that Lady Keli is the one behind the kidnapping plot. Head south to the shore to catch up with her and her men, just east of the bridge that leads to the Wizards' Tower. A Dangerous Situation9. Upon arriving at the shoreline, you will be greeted by the sight of some of Khnum's men, and Lady Keli with her henchmen Apep and Heru, with Prince Ali. Sit back to enjoy the cut scene that follows, then help Ozan and Leela defeat Mercenary Joe and his fellow men. Pick up the ransom note dropped by the last mercenary defeated. Lady Keli and her men will take Prince Ali away on a boat. 10. Leela will send you and Ozan to Al Kharid to speak with her father, Osman, about what has happened. Take note of the passphrase that Leela gives you to let Osman know that Leela has sent you. When you're ready, head over to Al Kharid. Return to Al Kharid11. Make your way to the palace, where everything is under lockdown. The Palace Guard will not let you inside, no matter what, so you'll need to figure out another way to get in. Talk to Ozan and he will tell you how to proceed.
12. As you make your way to climb up the brickwork, Ozan will tell you to wait a moment. The two of you will begin to eavesdrop on a conversation between Osman and Jabari, the Menaphite ambassador in the presence of the Emir Shah and Hassan. After learning about the political struggle between Al Kharid and Menaphos, Ozan will comment that the ransom note for Prince Ali in your possession actually demands for the coveted diamond, the Kharid-ib, not the Emir's actual heart! Ozan suggests to steal the diamond to save Prince Ali's life despite the Emir's words to not let the Kharid-ib out of Al Kharid. 13. Climb the brickwork to the roof of the palace and make your way to the open skylight, leading down into the palace vault where the Kharid-ib is located. The Kharid-ib, the Heart of the Sun![]() 14. Speak to Ozan to figure out how to remove the Kharid-ib from its display in the vault room. Unlock one of the chests to take out a scroll reading the history of the Kharid-ib. It will give you a gruesome account of how the Kharid-ib came to be. 15. Inspect the Het scales. You will need to find the heaviest weight among the nine. You can place up to three weights on each side. One strategy would be to place three on each side to eliminate more weights in a shorter amount of time. Take note of the symbols on each weight to help you keep track of the ones you've already weighed against the others. When you've placed the weights on the scale, click on the green diamond to activate the scale. If the scales tip one way or the other, the side tipping downward has the heaviest weight on it. Once you've determined which is the heaviest weight, drag it into the backpack icon on the upper left corner of the Het scales interface. ![]() A Heart Has Fallen Still16. Place the weight onto the display of the Kharid-ib to unlock the display. As you steal the Kharid-ib, an alarm will sound, alerting Osman and his guards. Try to explain the situation to Osman, then tell him the passphrase that Leela has given you to gain his trust. Hand the diamond over to Osman and follow him to the Emir's quarters. 15. Speak with Emir Shah, who will refuse to let you take the Kharid-ib. Either choice in conversation will produce the same result. Watch the cut scene that follows. Speak with Osman to end the quest. Reward
Quest points: 3 This quest is a requirement for: Tips, Tricks & Notes
CreditsWritten by: ForsakenMage, Xena Dragon
Last updated: 09-Nov-2013
|
Add a Tip.It button to your web site: |
||
© 1999 - 2023 RuneScape Tips, all rights reserved.
RuneScape® and Jagex® are trademarks of Jagex Ltd © 2000 - 2023 Andrew Gower. |