Difficulty: Experienced Requirements: Medium Length: Medium
Skills: Level 60 Divination, Level 67 Mining, Level 62 Slayer, Level 67 Smithing
Completion of all Barbarian Training is also required in order to start the quest.
Skills: 50 Agility
Walkthrough hide »
Start this quest by speaking to Alfrick the Planner or Freya Lune at the docks in Rellekka. They will be arguing about how to welcome V back to Rellekka and suggest you speak to seven people around Rellekka about V.
After talking to the above seven people, speak to Alfrick or Freya again and answer their questions, the answers are below (if you choose a wrong answer they will just keep asking you the questions until they are all correct).
Once you have answered the questions a cut-scene will start.
2. Hero's Welcome
The cut-scene will show V returning and the Fremennik people rejoicing. However, V notices that he is losing his strength and he asks to speak to you in private after the celebrations.
You will wake up in the cow pen in Rellekka. Speak to Alfrick or Freya to travel to the trading post island. Once on the island, enter the dungeon to the north-west and speak to V. He will tell you that he feels weak and is losing his strength.
Exit the dungeon, there are five duplicated locations to investigate:
When all five locations have been harvested, return to V in the dungeon, but he won't be any better he is still losing his strength. A cut-scene will start and some Dragonkin will appear and want to kill V as he is a False User of the Stone of Jas. The Dragonkin will reveal that they are using the Elder Mirror to drain all the strength from V and giving it Tarshak.
When the cut-scene ends, V will be dead. Enter the room to the north of V and search the room to find V's journal, read the journal to find some map fragments. Inspect the map fragments and solve it, the solution is below.
The map will point you to the ancient cavern below Baxtorian falls.
The fastest ways to the ancient cavern are teleporting with a Ferocious ring (and running south), the Fairy Ring B-J-Q (running south, up the steps and running south again), or a Games necklace (teleport to the Barbarian outpost, run south and jump into the whirlpool, descend the steps to the east, run south-east and go up those steps and then run south).
On the west wall there is a door entrance, use some soft clay on it to make a key mould. After getting the key mould run north and descend the steps and run north-east and go up the steps to the mithril dragons. Use the key mould on a mithril dragon to create a Dragon-mithril key (make sure you have a mithril bar in your inventory). Return to the door and use the key on the door to open it.
4. Dragonkin Lair
When you go though the doorway you will fight an Adamant dragon. After defeating the dragon a cut-scene will start with Kalibath, Tarshak, Sakirth, and Sakirth arguing and fighting amongst themselves. Once the cut-scene ends you can talk to Sakirth to learn about the Elder Mirror. Once you are finished talking to Sakirth go into the room to the west and use the Stepping stones to reach the chest. Use the image below to reach the chest.
Open the chest to find the Dragonkin key. Next, go back onto the stepping stones and jump on the two stones to the north-east to reach the north ledge.
This area has pressure pads, which will alert Kalibath if stepped on (you will be teleported back to the start). Walk around the pressure pads.
Read the notes and head to the Grotworm Lair.
5. Next Step
Use the short-cut to reach the bottom level of the Grotworm Lair (level 50 Agility required) and run west over the bridge and descend down the stairs, or traverse the lair until you reach the 3rd level and run east until you can see stairs and go down them.
A cut-scene will show Phalaks having an argument with Tarshak. Tarshak will attack Phalaks and throw him on the ground. Tarshak will then attack you. It is a relatively easy fight. Every couple of seconds he will use a special attack which if hit will stun you and deal a lot of damage.
Once defeat you Tarshak, he will teleport to his hideout in the Brimhaven Dungeon. You can speak to Phalaks to learn more about him and his master. When you are ready, head to the Brimhaven dungeon.
6. Tarshak's hideout
The entrance to Tarshak's hideout can be found on the south-west wall of the Steel/Iron dragon room in the Brimhaven Dungeon. Tarshak will have mutated into an abomination and you will have to fight it.
There are two parts to this fight:
There are four pillars which need to be destroyed to collapse the ceiling on the abomination. Each pillar needs to be mined twice while avoiding the abomination attacks. After mining a pillar twice, stand in-front of it when the abomination sends out the fireball and the pillar will be destroyed. Repeat the above with all the pillars. Once all four pillars have been destroyed the roof will fall in and crush the abomination.
7. The End
Once the abomination has been killed Kalibath, Kerapac, Phalaks, Sakirth, Silkath, and Strisath will appear and start a fight with each other. Once the cut-scene ends, travel to Rellekka and speak to Alfrick or Freya Lune and on the trading post island to complete the quest. Congratulations!
Quest points: 2
Tips, Tricks & Notes
Written by: Howlin0001
Last updated: 04-Oct-2015
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